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  /external/replicaisland/src/com/replica/replicaisland/
LevelSelectActivity.java 50 public LevelTree.Level level;
201 final int count = LevelTree.levels.size();
205 final LevelTree.LevelGroup group = LevelTree.levels.get(x);
207 LevelTree.Level level = group.levels.get(y);
224 final int count = LevelTree.levels.size();
226 final LevelTree.LevelGroup group = LevelTree.levels.get(x);
228 LevelTree.Level level = group.levels.get(y);
272 private void addItem(LevelTree.Level level, int x, int y, boolean enabled)
    [all...]
AndouKun.java 183 if (!LevelTree.isLoaded(levelTreeResource)) {
184 LevelTree.loadLevelTree(levelTreeResource, this);
185 LevelTree.loadAllDialog(this);
193 if (!LevelTree.levelIsValid(mLevelRow, mLevelIndex)) {
197 if (LevelTree.rowIsValid(mLevelRow)) {
201 } else if (LevelTree.rowIsValid(mLevelRow - 1)) {
209 if (!LevelTree.levelIsValid(mLevelRow, mLevelIndex)) {
217 LevelTree.updateCompletedState(mLevelRow, completed);
219 mGame.setPendingLevel(LevelTree.get(mLevelRow, mLevelIndex));
220 if (LevelTree.get(mLevelRow, mLevelIndex).showWaitMessage)
    [all...]
LevelSystem.java 39 private LevelTree.Level mCurrentLevel;
99 public boolean loadLevel(LevelTree.Level level, InputStream stream, ObjectManager root) {
205 public LevelTree.Level getCurrentLevel() {
Game.java 40 private LevelTree.Level mPendingLevel;
41 private LevelTree.Level mCurrentLevel;
42 private LevelTree.Level mLastLevel;
299 final LevelTree.Level level = mCurrentLevel;
324 protected synchronized void goToLevel(LevelTree.Level level) {
512 public void setPendingLevel(LevelTree.Level level) {
MainMenuActivity.java 150 if (!LevelTree.isLoaded(levelTreeResource)) {
151 LevelTree.loadLevelTree(levelTreeResource, this);
152 LevelTree.loadAllDialog(this);
ConversationDialogActivity.java 69 // LevelTree.get(mLevelRow, mLevelIndex).dialogResources.character2Entry.get(index)
72 mConversation = LevelTree.get(levelRow, levelIndex).dialogResources.character1Conversations.get(index);
74 mConversation = LevelTree.get(levelRow, levelIndex).dialogResources.character2Conversations.get(index);
LevelTree.java 26 public final class LevelTree {
188 DebugLog.e("LevelTree", e.getStackTrace().toString());
GameObjectFactory.java     [all...]

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