/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeLeopard/SDL OpenGL Application/atlantis/ |
shark.c | 90 static float N051[3] = {0.643545 ,-0.763887 ,-0.048237}; 670 glNormal3fv(N051); 682 glNormal3fv(N051); 837 glNormal3fv(N051); 877 glNormal3fv(N051); 883 glNormal3fv(N051); [all...] |
dolphin.c | 87 static float N051[3] = {0.488835 ,-0.871950 ,-0.027261}; 911 glNormal3fv(N051); 921 glNormal3fv(N051); 925 glNormal3fv(N051); 1030 glNormal3fv(N051); 1038 glNormal3fv(N051); [all...] |
whale.c | 90 static float N051[3] = {0.466794 ,-0.880921 ,-0.077990}; 933 glNormal3fv(N051); 943 glNormal3fv(N051); 947 glNormal3fv(N051); 1052 glNormal3fv(N051); 1060 glNormal3fv(N051); [all...] |
/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeSnowLeopard/SDL OpenGL Application/atlantis/ |
shark.c | 90 static float N051[3] = {0.643545 ,-0.763887 ,-0.048237}; 670 glNormal3fv(N051); 682 glNormal3fv(N051); 837 glNormal3fv(N051); 877 glNormal3fv(N051); 883 glNormal3fv(N051); [all...] |
dolphin.c | 87 static float N051[3] = {0.488835 ,-0.871950 ,-0.027261}; 911 glNormal3fv(N051); 921 glNormal3fv(N051); 925 glNormal3fv(N051); 1030 glNormal3fv(N051); 1038 glNormal3fv(N051); [all...] |
whale.c | 90 static float N051[3] = {0.466794 ,-0.880921 ,-0.077990}; 933 glNormal3fv(N051); 943 glNormal3fv(N051); 947 glNormal3fv(N051); 1052 glNormal3fv(N051); 1060 glNormal3fv(N051); [all...] |
/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeTiger/SDL OpenGL Application/atlantis/ |
shark.c | 90 static float N051[3] = {0.643545 ,-0.763887 ,-0.048237}; 670 glNormal3fv(N051); 682 glNormal3fv(N051); 837 glNormal3fv(N051); 877 glNormal3fv(N051); 883 glNormal3fv(N051); [all...] |
dolphin.c | 87 static float N051[3] = {0.488835 ,-0.871950 ,-0.027261}; 911 glNormal3fv(N051); 921 glNormal3fv(N051); 925 glNormal3fv(N051); 1030 glNormal3fv(N051); 1038 glNormal3fv(N051); [all...] |
whale.c | 90 static float N051[3] = {0.466794 ,-0.880921 ,-0.077990}; 933 glNormal3fv(N051); 943 glNormal3fv(N051); 947 glNormal3fv(N051); 1052 glNormal3fv(N051); 1060 glNormal3fv(N051); [all...] |