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  /sdk/emulator/opengl/tests/ut_renderer/
NativeWindowing.h 21 class NativeWindowing {
X11Windowing.h 19 #include "NativeWindowing.h"
21 class X11Windowing : public NativeWindowing {
RendererSurface.h 20 #include "NativeWindowing.h"
34 static RendererSurface * create(EGLDisplay eglDisplay, SurfaceConfig config, NativeWindowing *nw);
37 int destroy(NativeWindowing *nw);
RendererSurface.cpp 20 #include "NativeWindowing.h"
61 RendererSurface * RendererSurface::create(EGLDisplay eglDisplay, SurfaceConfig config, NativeWindowing *nw)
102 int RendererSurface::destroy(NativeWindowing *nw)
Renderer.h 21 #include "NativeWindowing.h"
57 NativeWindowing *m_nw;

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