/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeLeopard/SDL OpenGL Application/atlantis/ |
shark.c | 136 static float P035[3] = {27.81, 285.32, 4000.00}; 596 glVertex3fv(P035); 618 glVertex3fv(P035); 709 glVertex3fv(P035); 717 glVertex3fv(P035); 1194 P035[0] = iP035[0] + seg2; 1238 P035[1] = iP035[1] + segup * 5.0; [all...] |
dolphin.c | 174 static float P035[3] = {156.38, -632.59, 3419.70}; 695 glVertex3fv(P035); 719 glVertex3fv(P035); 829 glVertex3fv(P035); 837 glVertex3fv(P035); 847 glVertex3fv(P035); [all...] |
whale.c | 215 static float P035[3] = {156.38, -320.17, 3213.87}; 733 glVertex3fv(P035); 757 glVertex3fv(P035); 851 glVertex3fv(P035); 859 glVertex3fv(P035); 869 glVertex3fv(P035); [all...] |
/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeSnowLeopard/SDL OpenGL Application/atlantis/ |
shark.c | 136 static float P035[3] = {27.81, 285.32, 4000.00}; 596 glVertex3fv(P035); 618 glVertex3fv(P035); 709 glVertex3fv(P035); 717 glVertex3fv(P035); 1194 P035[0] = iP035[0] + seg2; 1238 P035[1] = iP035[1] + segup * 5.0; [all...] |
dolphin.c | 174 static float P035[3] = {156.38, -632.59, 3419.70}; 695 glVertex3fv(P035); 719 glVertex3fv(P035); 829 glVertex3fv(P035); 837 glVertex3fv(P035); 847 glVertex3fv(P035); [all...] |
whale.c | 215 static float P035[3] = {156.38, -320.17, 3213.87}; 733 glVertex3fv(P035); 757 glVertex3fv(P035); 851 glVertex3fv(P035); 859 glVertex3fv(P035); 869 glVertex3fv(P035); [all...] |
/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeTiger/SDL OpenGL Application/atlantis/ |
shark.c | 136 static float P035[3] = {27.81, 285.32, 4000.00}; 596 glVertex3fv(P035); 618 glVertex3fv(P035); 709 glVertex3fv(P035); 717 glVertex3fv(P035); 1194 P035[0] = iP035[0] + seg2; 1238 P035[1] = iP035[1] + segup * 5.0; [all...] |
dolphin.c | 174 static float P035[3] = {156.38, -632.59, 3419.70}; 695 glVertex3fv(P035); 719 glVertex3fv(P035); 829 glVertex3fv(P035); 837 glVertex3fv(P035); 847 glVertex3fv(P035); [all...] |
whale.c | 215 static float P035[3] = {156.38, -320.17, 3213.87}; 733 glVertex3fv(P035); 757 glVertex3fv(P035); 851 glVertex3fv(P035); 859 glVertex3fv(P035); 869 glVertex3fv(P035); [all...] |