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    Searched refs:P043 (Results 1 - 9 of 9) sorted by null

  /external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeLeopard/SDL OpenGL Application/atlantis/
shark.c 144 static float P043[3] = {30.00, 0.00, 5000.00};
691 glVertex3fv(P043);
703 glVertex3fv(P043);
822 glVertex3fv(P043);
832 glVertex3fv(P043);
1202 P043[0] = iP043[0] + seg3;
1246 P043[1] = iP043[1] + segup * 12.0;
    [all...]
dolphin.c 182 static float P043[3] = {211.14, -749.91, 4429.73};
841 glVertex3fv(P043);
849 glVertex3fv(P043);
910 glVertex3fv(P043);
918 glVertex3fv(P043);
    [all...]
whale.c 223 static float P043[3] = {211.14, -579.67, 4424.57};
863 glVertex3fv(P043);
871 glVertex3fv(P043);
932 glVertex3fv(P043);
940 glVertex3fv(P043);
    [all...]
  /external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeSnowLeopard/SDL OpenGL Application/atlantis/
shark.c 144 static float P043[3] = {30.00, 0.00, 5000.00};
691 glVertex3fv(P043);
703 glVertex3fv(P043);
822 glVertex3fv(P043);
832 glVertex3fv(P043);
1202 P043[0] = iP043[0] + seg3;
1246 P043[1] = iP043[1] + segup * 12.0;
    [all...]
dolphin.c 182 static float P043[3] = {211.14, -749.91, 4429.73};
841 glVertex3fv(P043);
849 glVertex3fv(P043);
910 glVertex3fv(P043);
918 glVertex3fv(P043);
    [all...]
whale.c 223 static float P043[3] = {211.14, -579.67, 4424.57};
863 glVertex3fv(P043);
871 glVertex3fv(P043);
932 glVertex3fv(P043);
940 glVertex3fv(P043);
    [all...]
  /external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeTiger/SDL OpenGL Application/atlantis/
shark.c 144 static float P043[3] = {30.00, 0.00, 5000.00};
691 glVertex3fv(P043);
703 glVertex3fv(P043);
822 glVertex3fv(P043);
832 glVertex3fv(P043);
1202 P043[0] = iP043[0] + seg3;
1246 P043[1] = iP043[1] + segup * 12.0;
    [all...]
dolphin.c 182 static float P043[3] = {211.14, -749.91, 4429.73};
841 glVertex3fv(P043);
849 glVertex3fv(P043);
910 glVertex3fv(P043);
918 glVertex3fv(P043);
    [all...]
whale.c 223 static float P043[3] = {211.14, -579.67, 4424.57};
863 glVertex3fv(P043);
871 glVertex3fv(P043);
932 glVertex3fv(P043);
940 glVertex3fv(P043);
    [all...]

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