/sdk/emulator/opengl/host/libs/Translator/EGL/ |
EglPixmapSurface.cpp | 29 EglSurface(dpy, PIXMAP,config,0,0),
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EglSurface.h | 35 PIXMAP = 3
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EglX11Api.cpp | 42 PIXMAP 299 return new SrfcInfo(pix,SrfcInfo::PIXMAP);
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EglMacApi.cpp | 119 //no support for pixmap in mac 137 //no support for pixmap in mac 192 case EglSurface::PIXMAP: // not supported on Mac
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EglWindowsApi.cpp | 101 PIXMAP = 2 122 m_type(PIXMAP){
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EglImp.cpp | 547 EGLNativePixmapType pixmap, 557 if(EglPixmapSurface::alreadyAssociatedWithConfig(pixmap)) { 562 if(!EglOS::checkPixmapPixelFormatMatch(dpy->nativeType(),pixmap,cfg,&width,&height)) { 565 SurfacePtr pixSurface(new EglPixmapSurface(dpy, pixmap,cfg)); 729 //checking native pixmap validity 730 if(newReadPtr->type() == EglSurface::PIXMAP && !EglOS::validNativePixmap(nativeDisplay,nativeRead)) { 733 if(newDrawPtr->type() == EglSurface::PIXMAP && !EglOS::validNativePixmap(nativeDisplay,nativeDraw)) { 881 if(read->type() == EglSurface::PIXMAP && 891 if(draw->type() == EglSurface::PIXMAP && [all...] |
/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/glx/xlib/ |
xm_api.h | 98 * GL_FALSE = use an off-screen pixmap for back buffer 163 * Create an XMesaBuffer from an X pixmap. 166 Pixmap p, 171 * Destroy an XMesaBuffer, but not the corresponding window or pixmap. 238 * Scan for XMesaBuffers whose window/pixmap has been destroyed, then free 257 * Texture from Pixmap 269 XMesaCreatePixmapTextureBuffer(XMesaVisual v, Pixmap p, 293 GLboolean ximage_flag; /* Use XImage for back buffer (not pixmap)? */ 317 PIXMAP, /* GLX pixmap */ [all...] |
xm_api.c | 286 * Return the size of the window (or pixmap) that corresponds to the 431 * \param d the corresponding X drawable (window or pixmap) 432 * \param type either WINDOW, PIXMAP or PBUFFER, describing d 445 ASSERT(type == WINDOW || type == PIXMAP || type == PBUFFER); 551 * \param window the window/pixmap we're rendering into 552 * \param cmap the colormap associated with the window/pixmap 584 * X Pixmap is 32bpp, there's no guarantee that the alpha channel 652 * GL_FALSE = use an off-screen pixmap for back buffer 946 * X window or pixmap. 998 * Create a new XMesaBuffer from an X pixmap [all...] |
/external/mesa3d/src/gallium/state_trackers/glx/xlib/ |
xm_api.h | 98 * GL_FALSE = use an off-screen pixmap for back buffer 163 * Create an XMesaBuffer from an X pixmap. 166 Pixmap p, 171 * Destroy an XMesaBuffer, but not the corresponding window or pixmap. 238 * Scan for XMesaBuffers whose window/pixmap has been destroyed, then free 257 * Texture from Pixmap 269 XMesaCreatePixmapTextureBuffer(XMesaVisual v, Pixmap p, 293 GLboolean ximage_flag; /* Use XImage for back buffer (not pixmap)? */ 317 PIXMAP, /* GLX pixmap */ [all...] |
xm_api.c | 286 * Return the size of the window (or pixmap) that corresponds to the 431 * \param d the corresponding X drawable (window or pixmap) 432 * \param type either WINDOW, PIXMAP or PBUFFER, describing d 445 ASSERT(type == WINDOW || type == PIXMAP || type == PBUFFER); 551 * \param window the window/pixmap we're rendering into 552 * \param cmap the colormap associated with the window/pixmap 584 * X Pixmap is 32bpp, there's no guarantee that the alpha channel 652 * GL_FALSE = use an off-screen pixmap for back buffer 946 * X window or pixmap. 998 * Create a new XMesaBuffer from an X pixmap [all...] |
/external/chromium_org/third_party/mesa/src/src/mesa/drivers/x11/ |
xmesaP.h | 83 GLboolean ximage_flag; /* Use XImage for back buffer (not pixmap)? */ 130 PIXMAP, /* GLX pixmap */ 147 * Either <ximage> or <pixmap> will be used, never both. 148 * In any case, <drawable> always equals <pixmap>. 149 * For stand-alone Mesa, we could merge <drawable> and <pixmap> into one 159 XMesaPixmap pixmap; /* Back color buffer */ member in struct:xmesa_renderbuffer 160 XMesaImage *ximage; /* The back buffer, if not using a Pixmap */ 190 BufferType type; /* window, pixmap, pbuffer or glxwindow */ 203 /* BACK_PIXMAP = use Pixmap for back buffer * [all...] |
xm_api.c | 112 * 2 = shared Pixmap support available also 237 * Return the size of the window (or pixmap) that corresponds to the 250 stat = get_drawable_size(dpy, b->frontxrb->pixmap, width, height); 274 * \param d the corresponding X drawable (window or pixmap) 275 * \param type either WINDOW, PIXMAP or PBUFFER, describing d 286 ASSERT(type == WINDOW || type == PIXMAP || type == PBUFFER); 310 b->frontxrb->pixmap = (XMesaPixmap) d; 553 * \param window the window/pixmap we're rendering into 554 * \param cmap the colormap associated with the window/pixmap 607 ASSERT(b->frontxrb->pixmap == (XMesaPixmap) window) [all...] |
/external/mesa3d/src/mesa/drivers/x11/ |
xmesaP.h | 83 GLboolean ximage_flag; /* Use XImage for back buffer (not pixmap)? */ 130 PIXMAP, /* GLX pixmap */ 147 * Either <ximage> or <pixmap> will be used, never both. 148 * In any case, <drawable> always equals <pixmap>. 149 * For stand-alone Mesa, we could merge <drawable> and <pixmap> into one 159 XMesaPixmap pixmap; /* Back color buffer */ member in struct:xmesa_renderbuffer 160 XMesaImage *ximage; /* The back buffer, if not using a Pixmap */ 190 BufferType type; /* window, pixmap, pbuffer or glxwindow */ 203 /* BACK_PIXMAP = use Pixmap for back buffer * [all...] |
xm_api.c | 112 * 2 = shared Pixmap support available also 237 * Return the size of the window (or pixmap) that corresponds to the 250 stat = get_drawable_size(dpy, b->frontxrb->pixmap, width, height); 274 * \param d the corresponding X drawable (window or pixmap) 275 * \param type either WINDOW, PIXMAP or PBUFFER, describing d 286 ASSERT(type == WINDOW || type == PIXMAP || type == PBUFFER); 310 b->frontxrb->pixmap = (XMesaPixmap) d; 553 * \param window the window/pixmap we're rendering into 554 * \param cmap the colormap associated with the window/pixmap 607 ASSERT(b->frontxrb->pixmap == (XMesaPixmap) window) [all...] |