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Searched
refs:RAD
(Results
1 - 7
of
7
) sorted by null
/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeLeopard/SDL OpenGL Application/atlantis/
swim.c
60
fish->x += WHALESPEED * fish->v * cos(fish->psi /
RAD
) * cos(fish->theta /
RAD
);
61
fish->y += WHALESPEED * fish->v * sin(fish->psi /
RAD
) * cos(fish->theta /
RAD
);
62
fish->z += WHALESPEED * fish->v * sin(fish->theta /
RAD
);
81
ttheta =
RAD
* atan(Z / (sqrt(X * X + Y * Y)));
96
tpsi =
RAD
* atan2(Y, X);
155
fish->x += SHARKSPEED * fish->v * cos(fish->psi /
RAD
) * cos(fish->theta /
RAD
);
156
fish->y += SHARKSPEED * fish->v * sin(fish->psi /
RAD
) * cos(fish->theta / RAD)
[
all
...]
atlantis.h
37
#define
RAD
57.295
/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeSnowLeopard/SDL OpenGL Application/atlantis/
swim.c
60
fish->x += WHALESPEED * fish->v * cos(fish->psi /
RAD
) * cos(fish->theta /
RAD
);
61
fish->y += WHALESPEED * fish->v * sin(fish->psi /
RAD
) * cos(fish->theta /
RAD
);
62
fish->z += WHALESPEED * fish->v * sin(fish->theta /
RAD
);
81
ttheta =
RAD
* atan(Z / (sqrt(X * X + Y * Y)));
96
tpsi =
RAD
* atan2(Y, X);
155
fish->x += SHARKSPEED * fish->v * cos(fish->psi /
RAD
) * cos(fish->theta /
RAD
);
156
fish->y += SHARKSPEED * fish->v * sin(fish->psi /
RAD
) * cos(fish->theta / RAD)
[
all
...]
atlantis.h
37
#define
RAD
57.295
/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeTiger/SDL OpenGL Application/atlantis/
swim.c
60
fish->x += WHALESPEED * fish->v * cos(fish->psi /
RAD
) * cos(fish->theta /
RAD
);
61
fish->y += WHALESPEED * fish->v * sin(fish->psi /
RAD
) * cos(fish->theta /
RAD
);
62
fish->z += WHALESPEED * fish->v * sin(fish->theta /
RAD
);
81
ttheta =
RAD
* atan(Z / (sqrt(X * X + Y * Y)));
96
tpsi =
RAD
* atan2(Y, X);
155
fish->x += SHARKSPEED * fish->v * cos(fish->psi /
RAD
) * cos(fish->theta /
RAD
);
156
fish->y += SHARKSPEED * fish->v * sin(fish->psi /
RAD
) * cos(fish->theta / RAD)
[
all
...]
atlantis.h
37
#define
RAD
57.295
/external/skia/gm/
pathinterior.cpp
64
const SkScalar
RAD
= rect.width()/8;
80
path.addRoundRect(r,
RAD
,
RAD
, outerDir);
86
path.addRoundRect(r,
RAD
,
RAD
, innerDir);
Completed in 398 milliseconds