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  /frameworks/base/tests/RenderScriptTests/SceneGraph/src/com/android/scenegraph/
Scene.java 28 import com.android.scenegraph.Renderable;
56 HashMap<String, ArrayList<Renderable> > mRenderableMeshMap;
74 mRenderableMeshMap = new HashMap<String, ArrayList<Renderable> >();
178 public Renderable appendNewRenderable() {
179 Renderable r = new Renderable();
203 Renderable shape = (Renderable)mRenderables.get(i);
214 Renderable shape = (Renderable)mRenderables.get(i)
    [all...]
RenderPass.java 54 public void appendRenderable(Renderable d) {
106 Renderable dI = (Renderable)mObjectsToDraw.get(i);
Renderable.java 45 public class Renderable extends RenderableBase {
59 public Renderable() {
SceneManager.java 448 public Renderable getRenderableQuad(String name, RenderState state) {
449 Renderable quad = new Renderable();
ColladaParser.java 182 Renderable d = new Renderable();
  /frameworks/base/tests/RenderScriptTests/SceneGraph/src/com/android/testapp/
SimpleAppRS.java 102 Renderable quad = mScene.appendNewRenderable();
120 Renderable quad = mScene.appendNewRenderable();
158 Renderable sphere = mScene.appendNewRenderable();
166 // Tell the renderable which texture to use when we draw
173 Renderable cube = mScene.appendNewRenderable();
203 for (RenderableBase renderable : allRender) {
204 mainPass.appendRenderable((Renderable)renderable);
TestAppRS.java 88 Renderable plane = (Renderable)mActiveScene.getRenderableByName("pPlaneShape1");
200 mainPass.appendRenderable((Renderable)allDraw.get(i));
257 Renderable plane = (Renderable)mActiveScene.getRenderableByName("pPlaneShape1");
FullscreenBlur.java 76 static void addOffsets(Renderable quad, float advance) {
117 blurSourcePass.appendRenderable((Renderable)allDraw.get(i));
124 Renderable quad = sceneManager.getRenderableQuad("ScreenAlignedQuadS", selectCol);
155 Renderable quad = sceneManager.getRenderableQuad("ScreenAlignedQuadComposite", drawTex);

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