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    Searched refs:SH_ACTIVE_ATTRIBUTE_MAX_LENGTH (Results 1 - 5 of 5) sorted by null

  /external/chromium_org/third_party/angle/include/GLSLANG/
ShaderLang.h 124 SH_ACTIVE_ATTRIBUTE_MAX_LENGTH = 0x8B8A,
344 // SH_ACTIVE_ATTRIBUTE_MAX_LENGTH: the length of the longest active attribute
407 // SH_ACTIVE_ATTRIBUTE_MAX_LENGTH, SH_ACTIVE_UNIFORM_MAX_LENGTH,
  /external/chromium_org/third_party/angle/src/compiler/
ShaderLang.cpp 31 ShGetInfo(handle, SH_ACTIVE_ATTRIBUTE_MAX_LENGTH, &activeAttribLimit);
179 case SH_ACTIVE_ATTRIBUTE_MAX_LENGTH:
296 // SH_ACTIVE_UNIFORM_MAX_LENGTH, SH_ACTIVE_ATTRIBUTE_MAX_LENGTH, SH_VARYING_MAX_LENGTH
  /external/chromium_org/gpu/command_buffer/service/
shader_translator.cc 46 ShGetInfo(compiler, SH_ACTIVE_ATTRIBUTE_MAX_LENGTH, &name_len);
  /external/chromium_org/third_party/WebKit/Source/platform/graphics/angle/
ANGLEPlatformBridge.cpp 50 symbolMaxNameLengthType = SH_ACTIVE_ATTRIBUTE_MAX_LENGTH;
  /external/chromium_org/third_party/angle/samples/translator/
translator.cpp 288 ShGetInfo(compiler, SH_ACTIVE_ATTRIBUTE_MAX_LENGTH, &nameSize);

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