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    Searched refs:SH_LIMIT_CALL_STACK_DEPTH (Results 1 - 4 of 4) sorted by null

  /external/chromium_org/third_party/angle/tests/compiler_tests/
ExpressionLimit_test.cpp 238 int compileOptions = SH_LIMIT_CALL_STACK_DEPTH;
257 compileOptions & ~SH_LIMIT_CALL_STACK_DEPTH, NULL));
266 int compileOptions = SH_LIMIT_CALL_STACK_DEPTH;
285 compileOptions & ~SH_LIMIT_CALL_STACK_DEPTH, NULL));
493 compileOptions | SH_LIMIT_CALL_STACK_DEPTH, kHasRecursion));
502 compileOptions | SH_LIMIT_CALL_STACK_DEPTH, NULL));
  /external/chromium_org/third_party/angle/include/GLSLANG/
ShaderLang.h 185 SH_LIMIT_CALL_STACK_DEPTH = 0x4000,
  /external/chromium_org/gpu/command_buffer/service/
shader_translator.cc 157 SH_LIMIT_EXPRESSION_COMPLEXITY | SH_LIMIT_CALL_STACK_DEPTH;
  /external/chromium_org/third_party/angle/src/compiler/
Compiler.cpp 159 success = detectCallDepth(root, infoSink, (compileOptions & SH_LIMIT_CALL_STACK_DEPTH) != 0);

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