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Searched
refs:SH_LIMIT_CALL_STACK_DEPTH
(Results
1 - 4
of
4
) sorted by null
/external/chromium_org/third_party/angle/tests/compiler_tests/
ExpressionLimit_test.cpp
238
int compileOptions =
SH_LIMIT_CALL_STACK_DEPTH
;
257
compileOptions & ~
SH_LIMIT_CALL_STACK_DEPTH
, NULL));
266
int compileOptions =
SH_LIMIT_CALL_STACK_DEPTH
;
285
compileOptions & ~
SH_LIMIT_CALL_STACK_DEPTH
, NULL));
493
compileOptions |
SH_LIMIT_CALL_STACK_DEPTH
, kHasRecursion));
502
compileOptions |
SH_LIMIT_CALL_STACK_DEPTH
, NULL));
/external/chromium_org/third_party/angle/include/GLSLANG/
ShaderLang.h
185
SH_LIMIT_CALL_STACK_DEPTH
= 0x4000,
/external/chromium_org/gpu/command_buffer/service/
shader_translator.cc
157
SH_LIMIT_EXPRESSION_COMPLEXITY |
SH_LIMIT_CALL_STACK_DEPTH
;
/external/chromium_org/third_party/angle/src/compiler/
Compiler.cpp
159
success = detectCallDepth(root, infoSink, (compileOptions &
SH_LIMIT_CALL_STACK_DEPTH
) != 0);
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