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    Searched refs:STATEVAR (Results 1 - 2 of 2) sorted by null

  /external/chromium_org/third_party/mesa/src/src/glsl/
builtin_variables.cpp 274 #define MATRIX(name, statevar, modifier) \
276 { NULL, { statevar, 0, 0, 0, modifier}, SWIZZLE_XYZW }, \
277 { NULL, { statevar, 0, 1, 1, modifier}, SWIZZLE_XYZW }, \
278 { NULL, { statevar, 0, 2, 2, modifier}, SWIZZLE_XYZW }, \
279 { NULL, { statevar, 0, 3, 3, modifier}, SWIZZLE_XYZW }, \
329 #define STATEVAR(name) {#name, name ## _elements, Elements(name ## _elements)}
332 STATEVAR(gl_DepthRange),
333 STATEVAR(gl_ClipPlane),
334 STATEVAR(gl_Point),
335 STATEVAR(gl_FrontMaterial)
437 const struct gl_builtin_uniform_desc* const statevar = local
    [all...]
  /external/mesa3d/src/glsl/
builtin_variables.cpp 274 #define MATRIX(name, statevar, modifier) \
276 { NULL, { statevar, 0, 0, 0, modifier}, SWIZZLE_XYZW }, \
277 { NULL, { statevar, 0, 1, 1, modifier}, SWIZZLE_XYZW }, \
278 { NULL, { statevar, 0, 2, 2, modifier}, SWIZZLE_XYZW }, \
279 { NULL, { statevar, 0, 3, 3, modifier}, SWIZZLE_XYZW }, \
329 #define STATEVAR(name) {#name, name ## _elements, Elements(name ## _elements)}
332 STATEVAR(gl_DepthRange),
333 STATEVAR(gl_ClipPlane),
334 STATEVAR(gl_Point),
335 STATEVAR(gl_FrontMaterial)
437 const struct gl_builtin_uniform_desc* const statevar = local
    [all...]

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