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Searched
refs:SetStartTime
(Results
1 - 14
of
14
) sorted by null
/external/chromium_org/ui/gfx/animation/
animation_container_element.h
19
virtual void
SetStartTime
(base::TimeTicks start_time) = 0;
slide_animation_unittest.cc
19
void
SetStartTime
(base::TimeTicks ticks) {
20
animation_->
SetStartTime
(ticks);
72
test_api.
SetStartTime
(base::TimeTicks());
multi_animation_unittest.cc
21
as_element->
SetStartTime
(base::TimeTicks());
50
as_element->
SetStartTime
(base::TimeTicks());
69
as_element->
SetStartTime
(base::TimeTicks());
85
as_element->
SetStartTime
(base::TimeTicks());
multi_animation.h
68
virtual void
SetStartTime
(base::TimeTicks start_time) OVERRIDE;
linear_animation.cc
52
SetStartTime
(start_time() - time_delta);
71
SetStartTime
(container()->last_tick_time());
multi_animation.cc
70
void MultiAnimation::
SetStartTime
(base::TimeTicks start_time) {
71
Animation::
SetStartTime
(start_time);
animation.cc
117
void Animation::
SetStartTime
(base::TimeTicks start_time) {
animation.h
84
virtual void
SetStartTime
(base::TimeTicks start_time) OVERRIDE;
animation_container.cc
38
element->
SetStartTime
(last_tick_time_);
/external/chromium_org/ui/compositor/
layer_animator.h
230
virtual void
SetStartTime
(base::TimeTicks start_time) OVERRIDE;
layer_animator.cc
410
void LayerAnimator::
SetStartTime
(base::TimeTicks start_time) {
/external/chromium_org/third_party/WebKit/Source/core/animation/
PlayerTest.cpp
55
player->
setStartTime
(0);
133
player->
setStartTime
(150);
151
TEST_F(AnimationPlayerTest,
SetStartTime
)
160
player->
setStartTime
(50);
190
player->
setStartTime
(50);
329
player->
setStartTime
(0);
/external/lzma/CPP/7zip/UI/Common/
Bench.cpp
347
static void
SetStartTime
(CBenchInfo &bi)
732
SetStartTime
(encoder.progressInfoSpec[0]->BenchInfo);
785
SetStartTime
(encoder.progressInfoSpec[0]->BenchInfo);
/external/chromium_org/ash/wm/workspace/
workspace_window_resizer_unittest.cc
41
void
SetStartTime
(base::TimeTicks ticks) {
42
animation_->
SetStartTime
(ticks);
50
SetStartTime
(base::TimeTicks());
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