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    Searched refs:ShCompile (Results 1 - 7 of 7) sorted by null

  /external/chromium_org/third_party/WebKit/Source/platform/graphics/angle/
ANGLEPlatformBridge.cpp 196 bool validateSuccess = ShCompile(compiler, shaderSourceStrings, 1, SH_OBJECT_CODE | SH_VARIABLES | extraCompileOptions);
198 bool validateSuccess = ShCompile(compiler, shaderSourceStrings, 1, SH_OBJECT_CODE | SH_ATTRIBUTES_UNIFORMS | extraCompileOptions);
  /external/chromium_org/third_party/angle/include/GLSLANG/
ShaderLang.h 327 COMPILER_EXPORT int ShCompile(
  /external/chromium_org/third_party/angle/src/libGLESv2/
Shader.cpp 373 result = ShCompile(compiler, &source, 1, compileOptions);
383 result = ShCompile(compiler, sourceStrings, 2, compileOptions | SH_SOURCE_PATH);
  /external/chromium_org/gpu/command_buffer/service/
shader_translator.cc 174 TRACE_EVENT0("gpu", "ShCompile");
175 success = !!ShCompile(compiler_, &shader, 1, GetCompileOptions());
  /external/chromium_org/third_party/angle/samples/translator/
translator.cpp 264 // Read a file's data into a string, and compile it using ShCompile
272 int ret = ShCompile(compiler, &source[0], source.size(), compileOptions);
  /external/chromium_org/third_party/angle/src/compiler/
ShaderLang.cpp 132 // Return: The return value of ShCompile is really boolean, indicating
135 int ShCompile(
  /external/chromium_org/third_party/angle/tests/compiler_tests/
ExpressionLimit_test.cpp 148 bool success = ShCompile(compiler, &source, 1, compileOptions) != 0;

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