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    Searched refs:SurfaceFlingerConsumer (Results 1 - 5 of 5) sorted by null

  /frameworks/native/services/surfaceflinger/
SurfaceFlingerConsumer.h 28 class SurfaceFlingerConsumer : public GLConsumer {
30 SurfaceFlingerConsumer(const sp<BufferQueue>& bq, uint32_t tex)
35 friend class SurfaceFlingerConsumer;
SurfaceFlingerConsumer.cpp 20 #include "SurfaceFlingerConsumer.h"
31 status_t SurfaceFlingerConsumer::updateTexImage(BufferRejecter* rejecter)
95 status_t SurfaceFlingerConsumer::bindTextureImage()
102 status_t SurfaceFlingerConsumer::acquireBufferLocked(
111 bool SurfaceFlingerConsumer::getTransformToDisplayInverse() const {
128 nsecs_t SurfaceFlingerConsumer::computeExpectedPresent()
Android.mk 15 SurfaceFlingerConsumer.cpp \
Layer.h 41 #include "SurfaceFlingerConsumer.h"
63 * A new BufferQueue and a new SurfaceFlingerConsumer are created when the
69 class Layer : public SurfaceFlingerConsumer::FrameAvailableListener {
258 // Updates the transform hint in our SurfaceFlingerConsumer to match
309 // Interface implementation for SurfaceFlingerConsumer::FrameAvailableListener
331 sp<SurfaceFlingerConsumer> mSurfaceFlingerConsumer;
Layer.cpp 116 // Creates a custom BufferQueue for SurfaceFlingerConsumer to use
118 mSurfaceFlingerConsumer = new SurfaceFlingerConsumer(mBufferQueue, mTextureName);
310 // SurfaceFlingerConsumer.
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