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  /external/llvm/utils/TableGen/
CodeGenDAGPatterns.h 498 /// Trees - The list of pattern trees which corresponds to this pattern.
501 std::vector<TreePatternNode*> Trees;
503 /// NamedNodes - This is all of the nodes that have names in the trees in this
539 const std::vector<TreePatternNode*> &getTrees() const { return Trees; }
540 unsigned getNumTrees() const { return Trees.size(); }
541 TreePatternNode *getTree(unsigned i) const { return Trees[i]; }
543 assert(Trees.size() == 1 && "Doesn't have exactly one pattern!");
544 return Trees[0];
571 for (unsigned i = 0, e = Trees.size(); i != e; ++i
    [all...]
CodeGenDAGPatterns.cpp     [all...]
  /external/antlr/antlr-3.4/runtime/Ruby/lib/
antlr3.rb 75 contains everything pertaining to Abstract Syntax Trees (ASTs). This script is
  /external/antlr/antlr-3.4/runtime/Ruby/lib/antlr3/
tree.rb 72 Trees (ASTs), tree structures that reflect the high-level syntactic and semantic
90 (instead of basic tokens), and adds some helper methods for working with trees.
192 = ANTLR Abstract Syntax Trees
195 wraps a token, a list of child trees, and some information about the collective
200 tree nodes as well as the methods trees need to implement.
463 application, building trees with all of this extra information may be
468 the customized lighter-weight trees.
669 trees. Using an adaptor object permits a single recognizer to work with any
671 on customized tree structures. For example, if you want to represent trees using
    [all...]
  /external/chromium_org/v8/benchmarks/spinning-balls/
splay-tree.js 193 * "Self-adjusting Binary Search Trees" by Sleator and Tarjan
  /external/chromium_org/v8/tools/
splaytree.js 219 * "Self-adjusting Binary Search Trees" by Sleator and Tarjan
  /external/v8/benchmarks/spinning-balls/
splay-tree.js 193 * "Self-adjusting Binary Search Trees" by Sleator and Tarjan
  /external/v8/tools/
splaytree.js 219 * "Self-adjusting Binary Search Trees" by Sleator and Tarjan
  /cts/suite/cts/deviceTests/browserbench/assets/octane/
splay.js 32 // used for old nodes. Because of the way splay trees work, the engine
288 * "Self-adjusting Binary Search Trees" by Sleator and Tarjan
  /external/chromium_org/third_party/WebKit/PerformanceTests/SunSpider/tests/v8-v4/
v8-splay.js 32 // used for old nodes. Because of the way splay trees work, the engine
267 * "Self-adjusting Binary Search Trees" by Sleator and Tarjan
  /external/chromium_org/third_party/WebKit/PerformanceTests/SunSpider/tests/v8-v5/
v8-splay.js 32 // used for old nodes. Because of the way splay trees work, the engine
267 * "Self-adjusting Binary Search Trees" by Sleator and Tarjan
  /external/chromium_org/third_party/WebKit/PerformanceTests/SunSpider/tests/v8-v6/
v8-splay.js 32 // used for old nodes. Because of the way splay trees work, the engine
283 * "Self-adjusting Binary Search Trees" by Sleator and Tarjan
  /external/chromium_org/v8/benchmarks/
splay.js 32 // used for old nodes. Because of the way splay trees work, the engine
288 * "Self-adjusting Binary Search Trees" by Sleator and Tarjan
  /external/v8/benchmarks/
splay.js 32 // used for old nodes. Because of the way splay trees work, the engine
288 * "Self-adjusting Binary Search Trees" by Sleator and Tarjan

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