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    Searched refs:Trilinear (Results 1 - 12 of 12) sorted by null

  /external/jmonkeyengine/engine/src/test/jme3test/model/shape/
TestCylinder.java 58 tex.setMinFilter(Texture.MinFilter.Trilinear);
  /external/jmonkeyengine/engine/src/test/jme3test/conversion/
TestMipMapGen.java 70 tex.setMinFilter(Texture.MinFilter.Trilinear);
  /external/jmonkeyengine/engine/src/test/jme3test/niftygui/
TestNiftyToMesh.java 75 tex.setMinFilter(MinFilter.Trilinear);
  /external/jmonkeyengine/engine/src/core/com/jme3/asset/
TextureKey.java 110 tex.setMinFilter(Texture.MinFilter.Trilinear);
  /external/jmonkeyengine/engine/src/test/jme3test/post/
TestRenderToTexture.java 85 offTex.setMinFilter(Texture.MinFilter.Trilinear);
  /external/jmonkeyengine/engine/src/core/com/jme3/texture/
Texture.java 132 * Trilinear filtering is a remedy to a common artifact seen in
135 * mipmap level to the next. Trilinear filtering solves this by doing a
144 Trilinear(true);
267 * otherwise, result is 0.0. If filtering is set to bilinear or trilinear
276 * otherwise, result is 0.0. If filtering is set to bilinear or trilinear
  /external/jmonkeyengine/engine/src/core-effects/com/jme3/post/ssao/
SSAOFilter.java 160 ssaoPass.getRenderedTexture().setMinFilter(Texture.MinFilter.Trilinear);
  /external/jmonkeyengine/engine/src/test/jme3test/bullet/
TestAttachDriver.java 112 tex.setMinFilter(Texture.MinFilter.Trilinear);
  /external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/textures/
TextureHelper.java 205 result.setMinFilter(MinFilter.Trilinear);
  /external/jmonkeyengine/engine/src/lwjgl/com/jme3/renderer/lwjgl/
LwjglGL1Renderer.java 652 case Trilinear:
    [all...]
LwjglRenderer.java     [all...]
  /external/jmonkeyengine/engine/src/android/com/jme3/renderer/android/
OGLESShaderRenderer.java     [all...]

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