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    Searched refs:UniformData (Results 1 - 3 of 3) sorted by null

  /frameworks/rs/driver/
rsdShaderCache.h 94 struct UniformData {
112 vtxUniforms = new UniformData[numVtxUnis];
115 fragUniforms = new UniformData[numFragUnis];
142 UniformData *vtxUniforms;
143 UniformData *fragUniforms;
150 void populateUniformData(RsdShader *prog, uint32_t linkedID, UniformData *data);
153 UniformData *data, const char* logTag,
rsdShaderCache.cpp 42 UniformData *data, const char* logTag,
63 void RsdShaderCache::populateUniformData(RsdShader *prog, uint32_t linkedID, UniformData *data) {
71 UniformData *data = mCurrent->vtxUniforms;
  /external/chromium_org/gpu/command_buffer/service/
program_manager.cc 290 struct UniformData {
291 UniformData() : size(-1), type(GL_NONE), location(0), added(false) {
303 bool operator()(const UniformData& lhs, const UniformData& rhs) const {
378 std::vector<UniformData> uniform_data;
381 UniformData data;
407 UniformData& data = uniform_data[ii];
427 const UniformData& data = uniform_data[ii];
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