/packages/apps/Camera/jni/feature_mos/src/mosaic_renderer/ |
YVURenderer.cpp | 32 const int VERTEX_STRIDE = 6 * sizeof(GLfloat); 102 GL_FALSE, VERTEX_STRIDE, g_vVertices); 106 GL_FALSE, VERTEX_STRIDE, &g_vVertices[4]);
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SurfaceTextureRenderer.cpp | 34 const int VERTEX_STRIDE = 6 * sizeof(GLfloat); 142 GL_FALSE, VERTEX_STRIDE, g_vVertices); 146 GL_FALSE, VERTEX_STRIDE, &g_vVertices[4]);
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WarpRenderer.cpp | 32 const int VERTEX_STRIDE = 6 * sizeof(GLfloat); 133 GL_FALSE, VERTEX_STRIDE, g_vVertices); 137 GL_FALSE, VERTEX_STRIDE, &g_vVertices[4]);
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/packages/apps/Camera2/jni/feature_mos/src/mosaic_renderer/ |
YVURenderer.cpp | 32 const int VERTEX_STRIDE = 6 * sizeof(GLfloat); 102 GL_FALSE, VERTEX_STRIDE, g_vVertices); 106 GL_FALSE, VERTEX_STRIDE, &g_vVertices[4]);
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SurfaceTextureRenderer.cpp | 34 const int VERTEX_STRIDE = 6 * sizeof(GLfloat); 142 GL_FALSE, VERTEX_STRIDE, g_vVertices); 146 GL_FALSE, VERTEX_STRIDE, &g_vVertices[4]);
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WarpRenderer.cpp | 32 const int VERTEX_STRIDE = 6 * sizeof(GLfloat); 133 GL_FALSE, VERTEX_STRIDE, g_vVertices); 137 GL_FALSE, VERTEX_STRIDE, &g_vVertices[4]);
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/packages/apps/LegacyCamera/jni/feature_mos/src/mosaic_renderer/ |
YVURenderer.cpp | 32 const int VERTEX_STRIDE = 6 * sizeof(GLfloat); 102 GL_FALSE, VERTEX_STRIDE, g_vVertices); 106 GL_FALSE, VERTEX_STRIDE, &g_vVertices[4]);
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SurfaceTextureRenderer.cpp | 34 const int VERTEX_STRIDE = 6 * sizeof(GLfloat); 142 GL_FALSE, VERTEX_STRIDE, g_vVertices); 146 GL_FALSE, VERTEX_STRIDE, &g_vVertices[4]);
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WarpRenderer.cpp | 32 const int VERTEX_STRIDE = 6 * sizeof(GLfloat); 133 GL_FALSE, VERTEX_STRIDE, g_vVertices); 137 GL_FALSE, VERTEX_STRIDE, &g_vVertices[4]);
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/frameworks/base/packages/WallpaperCropper/src/com/android/gallery3d/glrenderer/ |
GLES20Canvas.java | 42 private static final int VERTEX_STRIDE = COORDS_PER_VERTEX * FLOAT_SIZE; 548 GLES20.GL_FLOAT, false, VERTEX_STRIDE, offset * VERTEX_STRIDE); 727 VERTEX_STRIDE, 0); 734 false, VERTEX_STRIDE, 0); [all...] |
/packages/apps/Gallery2/src/com/android/gallery3d/glrenderer/ |
GLES20Canvas.java | 42 private static final int VERTEX_STRIDE = COORDS_PER_VERTEX * FLOAT_SIZE; 548 GLES20.GL_FLOAT, false, VERTEX_STRIDE, offset * VERTEX_STRIDE); 727 VERTEX_STRIDE, 0); 734 false, VERTEX_STRIDE, 0); [all...] |
/packages/apps/Launcher3/WallpaperPicker/src/com/android/gallery3d/glrenderer/ |
GLES20Canvas.java | 42 private static final int VERTEX_STRIDE = COORDS_PER_VERTEX * FLOAT_SIZE; 548 GLES20.GL_FLOAT, false, VERTEX_STRIDE, offset * VERTEX_STRIDE); 727 VERTEX_STRIDE, 0); 734 false, VERTEX_STRIDE, 0); [all...] |