/external/chromium_org/ui/v2/src/ |
window.cc | 5 #include "ui/v2/public/window.h" 10 // Window, public: 12 Window::Window() { 15 Window::~Window() {
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/external/chromium_org/ui/aura/client/ |
activation_change_observer.h | 11 class Window; 17 // Called when |active| gains focus, or there is no active window 19 // previous active window or NULL if there was no previously active 20 // window. 21 virtual void OnWindowActivated(Window* gained_active, 22 Window* lost_active) = 0; 24 // Called when during window activation the currently active window is 25 // selected for activation. This can happen when a window requested for 26 // activation cannot be activated because a system modal window is active [all...] |
capture_client.h | 11 class Window; 18 // Does a capture on the |window|. 19 virtual void SetCapture(Window* window) = 0; 21 // Releases a capture from the |window|. 22 virtual void ReleaseCapture(Window* window) = 0; 24 // Returns the current capture window. This may only return a Window if the 25 // Window that has capture is a child of the Window the CaptureClient i [all...] |
window_tree_client.h | 15 class Window; 24 // Called by the Window when it looks for a default parent. Returns the 25 // window that |window| should be added to instead. |context| provides a 26 // Window (generally a RootWindow) that can be used to determine which 28 // have side effects. It should only be used when |window| is going to be 33 virtual Window* GetDefaultParent( 34 Window* context, 35 Window* window, [all...] |
activation_client.h | 15 class Window; 20 // An interface implemented by an object that manages window activation. 27 // Activates |window|. If |window| is NULL, nothing happens. 28 virtual void ActivateWindow(Window* window) = 0; 30 // Deactivates |window|. What (if anything) is activated next is up to the 31 // client. If |window| is NULL, nothing happens. 32 virtual void DeactivateWindow(Window* window) = 0 [all...] |
default_activation_client.h | 30 explicit DefaultActivationClient(Window* root_window); 37 virtual void ActivateWindow(Window* window) OVERRIDE; 38 virtual void DeactivateWindow(Window* window) OVERRIDE; 39 virtual Window* GetActiveWindow() OVERRIDE; 40 virtual Window* GetActivatableWindow(Window* window) OVERRIDE; 41 virtual Window* GetToplevelWindow(Window* window) OVERRIDE [all...] |
default_capture_client.h | 18 explicit DefaultCaptureClient(Window* root_window); 23 virtual void SetCapture(Window* window) OVERRIDE; 24 virtual void ReleaseCapture(Window* window) OVERRIDE; 25 virtual Window* GetCaptureWindow() OVERRIDE; 26 virtual Window* GetGlobalCaptureWindow() OVERRIDE; 28 Window* root_window_; 29 Window* capture_window_;
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focus_client.h | 15 class Window; 19 // An interface implemented by an object that manages window focus. 27 // Focuses |window|. Passing NULL clears focus. 28 virtual void FocusWindow(Window* window) = 0; 30 // Sets focus to |window| if it's within the active window. Not intended as a 32 virtual void ResetFocusWithinActiveWindow(Window* window) = 0; 34 // Retrieves the focused window, or NULL if there is none [all...] |
tooltip_client.h | 12 class Window; 17 // Informs the shell tooltip manager of change in tooltip for window |target|. 18 virtual void UpdateTooltip(Window* target) = 0; 20 // Sets the time after which the tooltip is hidden for Window |target|. If 22 virtual void SetTooltipShownTimeout(Window* target, int timeout_in_ms) = 0; 28 AURA_EXPORT void SetTooltipClient(Window* root_window, 30 AURA_EXPORT TooltipClient* GetTooltipClient(Window* root_window); 32 AURA_EXPORT void SetTooltipText(Window* window, base::string16* tooltip_text); 33 AURA_EXPORT const base::string16 GetTooltipText(Window* window) [all...] |
focus_change_observer.h | 11 class Window; 18 virtual void OnWindowFocused(Window* gained_focus, Window* lost_focus) = 0; 24 AURA_EXPORT FocusChangeObserver* GetFocusChangeObserver(Window* window); 26 Window* window,
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capture_delegate.h | 11 class Window; 14 // This interface provides API to change the root Window's capture state without 21 // window hierarchy of the delegate. 22 virtual void UpdateCapture(aura::Window* old_capture, 23 aura::Window* new_capture) = 0;
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/external/chromium_org/ui/views/corewm/ |
focus_rules.h | 11 class Window; 23 // Returns true if |window| is a toplevel window. Whether or not a window 26 // call CanActivateWindow() to determine if a window can be activated. 27 virtual bool IsToplevelWindow(aura::Window* window) const = 0; 28 // Returns true if |window| can be activated or focused. 29 virtual bool CanActivateWindow(aura::Window* window) const = 0 [all...] |
window_util.h | 12 class Window; 22 VIEWS_EXPORT void ActivateWindow(aura::Window* window); 23 VIEWS_EXPORT void DeactivateWindow(aura::Window* window); 24 VIEWS_EXPORT bool IsActiveWindow(aura::Window* window); 25 VIEWS_EXPORT bool CanActivateWindow(aura::Window* window); 27 // Retrieves the activatable window for |window|. The ActivationClient make [all...] |
base_focus_rules.h | 22 // Returns true if the children of |window| can be activated. 23 virtual bool SupportsChildActivation(aura::Window* window) const = 0; 25 // Returns true if |window| is considered visible for activation purposes. 27 aura::Window* window) const; 30 virtual bool IsToplevelWindow(aura::Window* window) const OVERRIDE; 31 virtual bool CanActivateWindow(aura::Window* window) const OVERRIDE [all...] |
/external/chromium/chrome/browser/ui/ |
browser_list_win.cc | 7 #include "views/window/window.h" 11 views::Window::CloseAllSecondaryWindows();
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/external/chromium_org/ui/v2/public/ |
window.h | 14 // A Window is a View that has a nested View hierarchy. 16 class V2_EXPORT Window : public View { 18 Window(); 19 virtual ~Window(); 27 DISALLOW_COPY_AND_ASSIGN(Window);
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/external/chromium_org/ui/views/widget/desktop_aura/ |
desktop_focus_rules.h | 14 explicit DesktopFocusRules(aura::Window* content_window); 19 virtual bool SupportsChildActivation(aura::Window* window) const OVERRIDE; 21 aura::Window* window) const OVERRIDE; 22 virtual aura::Window* GetToplevelWindow(aura::Window* window) const OVERRIDE; 23 virtual aura::Window* GetNextActivatableWindow( 24 aura::Window* window) const OVERRIDE [all...] |
/external/chromium_org/ui/aura/test/ |
test_windows.h | 19 Window* CreateTestWindowWithId(int id, Window* parent); 20 Window* CreateTestWindowWithBounds(const gfx::Rect& bounds, Window* parent); 21 Window* CreateTestWindow(SkColor color, 24 Window* parent); 25 Window* CreateTestWindowWithDelegate(WindowDelegate* delegate, 28 Window* parent); 29 Window* CreateTestWindowWithDelegateAndType(WindowDelegate* delegate, 33 Window* parent) [all...] |
test_window_tree_client.h | 18 explicit TestWindowTreeClient(Window* root_window); 22 virtual Window* GetDefaultParent(Window* context, 23 Window* window, 26 Window* root_window_;
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window_test_api.h | 12 class Window; 18 explicit WindowTestApi(Window* window); 25 Window* window_;
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/external/chromium_org/ui/aura/ |
window_observer.h | 17 class Window; 27 Window* target; // The window that was added or removed. 28 Window* new_parent; 29 Window* old_parent; 31 Window* receiver; // The window receiving the notification. 34 // Called when a window is added or removed. Notifications are sent to the 47 // Invoked when |new_window| has been added as a child of this window. 48 virtual void OnWindowAdded(Window* new_window) { [all...] |
layout_manager.h | 16 class Window; 24 // Invoked when the window is resized. 27 // Invoked when the window |child| has been added. 28 virtual void OnWindowAddedToLayout(Window* child) = 0; 30 // Invoked prior to removing |window|. 31 virtual void OnWillRemoveWindowFromLayout(Window* child) = 0; 33 // Invoked after removing |window|. 34 virtual void OnWindowRemovedFromLayout(Window* child) = 0; 36 // Invoked when the |SetVisible()| is invoked on the window |child|. 38 // window->IsVisible() may still return false. See description i [all...] |
/external/chromium_org/ash/wm/ |
ash_focus_rules.h | 23 virtual bool SupportsChildActivation(aura::Window* window) const OVERRIDE; 25 aura::Window* window) const OVERRIDE; 26 virtual bool CanActivateWindow(aura::Window* window) const OVERRIDE; 27 virtual aura::Window* GetNextActivatableWindow( 28 aura::Window* ignore) const OVERRIDE; 30 aura::Window* GetTopmostWindowToActivateForContainerIndex( 32 aura::Window* ignore) const [all...] |
always_on_top_controller.h | 13 class Window; 19 // AlwaysOnTopController puts window into proper containers based on its 20 // 'AlwaysOnTop' property. That is, putting a window into the worskpace 29 void SetAlwaysOnTopContainer(aura::Window* always_on_top_container); 31 // Gets container for given |window| based on its "AlwaysOnTop" property. 32 aura::Window* GetContainer(aura::Window* window) const; 36 virtual void OnWindowAdded(aura::Window* child) OVERRIDE; 37 virtual void OnWillRemoveWindow(aura::Window* child) OVERRIDE [all...] |
/external/chromium_org/ui/oak/ |
oak_tree_model.h | 12 class Window; 18 typedef ui::TreeNodeWithValue<aura::Window*> WindowNode; 21 TreeOfWindows* GenerateModel(aura::Window* root);
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