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  /external/chromium_org/ui/v2/src/
window.cc 5 #include "ui/v2/public/window.h"
10 // Window, public:
12 Window::Window() {
15 Window::~Window() {
  /external/chromium_org/ui/aura/client/
activation_change_observer.h 11 class Window;
17 // Called when |active| gains focus, or there is no active window
19 // previous active window or NULL if there was no previously active
20 // window.
21 virtual void OnWindowActivated(Window* gained_active,
22 Window* lost_active) = 0;
24 // Called when during window activation the currently active window is
25 // selected for activation. This can happen when a window requested for
26 // activation cannot be activated because a system modal window is active
    [all...]
capture_client.h 11 class Window;
18 // Does a capture on the |window|.
19 virtual void SetCapture(Window* window) = 0;
21 // Releases a capture from the |window|.
22 virtual void ReleaseCapture(Window* window) = 0;
24 // Returns the current capture window. This may only return a Window if the
25 // Window that has capture is a child of the Window the CaptureClient i
    [all...]
window_tree_client.h 15 class Window;
24 // Called by the Window when it looks for a default parent. Returns the
25 // window that |window| should be added to instead. |context| provides a
26 // Window (generally a RootWindow) that can be used to determine which
28 // have side effects. It should only be used when |window| is going to be
33 virtual Window* GetDefaultParent(
34 Window* context,
35 Window* window,
    [all...]
activation_client.h 15 class Window;
20 // An interface implemented by an object that manages window activation.
27 // Activates |window|. If |window| is NULL, nothing happens.
28 virtual void ActivateWindow(Window* window) = 0;
30 // Deactivates |window|. What (if anything) is activated next is up to the
31 // client. If |window| is NULL, nothing happens.
32 virtual void DeactivateWindow(Window* window) = 0
    [all...]
default_activation_client.h 30 explicit DefaultActivationClient(Window* root_window);
37 virtual void ActivateWindow(Window* window) OVERRIDE;
38 virtual void DeactivateWindow(Window* window) OVERRIDE;
39 virtual Window* GetActiveWindow() OVERRIDE;
40 virtual Window* GetActivatableWindow(Window* window) OVERRIDE;
41 virtual Window* GetToplevelWindow(Window* window) OVERRIDE
    [all...]
default_capture_client.h 18 explicit DefaultCaptureClient(Window* root_window);
23 virtual void SetCapture(Window* window) OVERRIDE;
24 virtual void ReleaseCapture(Window* window) OVERRIDE;
25 virtual Window* GetCaptureWindow() OVERRIDE;
26 virtual Window* GetGlobalCaptureWindow() OVERRIDE;
28 Window* root_window_;
29 Window* capture_window_;
focus_client.h 15 class Window;
19 // An interface implemented by an object that manages window focus.
27 // Focuses |window|. Passing NULL clears focus.
28 virtual void FocusWindow(Window* window) = 0;
30 // Sets focus to |window| if it's within the active window. Not intended as a
32 virtual void ResetFocusWithinActiveWindow(Window* window) = 0;
34 // Retrieves the focused window, or NULL if there is none
    [all...]
tooltip_client.h 12 class Window;
17 // Informs the shell tooltip manager of change in tooltip for window |target|.
18 virtual void UpdateTooltip(Window* target) = 0;
20 // Sets the time after which the tooltip is hidden for Window |target|. If
22 virtual void SetTooltipShownTimeout(Window* target, int timeout_in_ms) = 0;
28 AURA_EXPORT void SetTooltipClient(Window* root_window,
30 AURA_EXPORT TooltipClient* GetTooltipClient(Window* root_window);
32 AURA_EXPORT void SetTooltipText(Window* window, base::string16* tooltip_text);
33 AURA_EXPORT const base::string16 GetTooltipText(Window* window)
    [all...]
focus_change_observer.h 11 class Window;
18 virtual void OnWindowFocused(Window* gained_focus, Window* lost_focus) = 0;
24 AURA_EXPORT FocusChangeObserver* GetFocusChangeObserver(Window* window);
26 Window* window,
capture_delegate.h 11 class Window;
14 // This interface provides API to change the root Window's capture state without
21 // window hierarchy of the delegate.
22 virtual void UpdateCapture(aura::Window* old_capture,
23 aura::Window* new_capture) = 0;
  /external/chromium_org/ui/views/corewm/
focus_rules.h 11 class Window;
23 // Returns true if |window| is a toplevel window. Whether or not a window
26 // call CanActivateWindow() to determine if a window can be activated.
27 virtual bool IsToplevelWindow(aura::Window* window) const = 0;
28 // Returns true if |window| can be activated or focused.
29 virtual bool CanActivateWindow(aura::Window* window) const = 0
    [all...]
window_util.h 12 class Window;
22 VIEWS_EXPORT void ActivateWindow(aura::Window* window);
23 VIEWS_EXPORT void DeactivateWindow(aura::Window* window);
24 VIEWS_EXPORT bool IsActiveWindow(aura::Window* window);
25 VIEWS_EXPORT bool CanActivateWindow(aura::Window* window);
27 // Retrieves the activatable window for |window|. The ActivationClient make
    [all...]
base_focus_rules.h 22 // Returns true if the children of |window| can be activated.
23 virtual bool SupportsChildActivation(aura::Window* window) const = 0;
25 // Returns true if |window| is considered visible for activation purposes.
27 aura::Window* window) const;
30 virtual bool IsToplevelWindow(aura::Window* window) const OVERRIDE;
31 virtual bool CanActivateWindow(aura::Window* window) const OVERRIDE
    [all...]
  /external/chromium/chrome/browser/ui/
browser_list_win.cc 7 #include "views/window/window.h"
11 views::Window::CloseAllSecondaryWindows();
  /external/chromium_org/ui/v2/public/
window.h 14 // A Window is a View that has a nested View hierarchy.
16 class V2_EXPORT Window : public View {
18 Window();
19 virtual ~Window();
27 DISALLOW_COPY_AND_ASSIGN(Window);
  /external/chromium_org/ui/views/widget/desktop_aura/
desktop_focus_rules.h 14 explicit DesktopFocusRules(aura::Window* content_window);
19 virtual bool SupportsChildActivation(aura::Window* window) const OVERRIDE;
21 aura::Window* window) const OVERRIDE;
22 virtual aura::Window* GetToplevelWindow(aura::Window* window) const OVERRIDE;
23 virtual aura::Window* GetNextActivatableWindow(
24 aura::Window* window) const OVERRIDE
    [all...]
  /external/chromium_org/ui/aura/test/
test_windows.h 19 Window* CreateTestWindowWithId(int id, Window* parent);
20 Window* CreateTestWindowWithBounds(const gfx::Rect& bounds, Window* parent);
21 Window* CreateTestWindow(SkColor color,
24 Window* parent);
25 Window* CreateTestWindowWithDelegate(WindowDelegate* delegate,
28 Window* parent);
29 Window* CreateTestWindowWithDelegateAndType(WindowDelegate* delegate,
33 Window* parent)
    [all...]
test_window_tree_client.h 18 explicit TestWindowTreeClient(Window* root_window);
22 virtual Window* GetDefaultParent(Window* context,
23 Window* window,
26 Window* root_window_;
window_test_api.h 12 class Window;
18 explicit WindowTestApi(Window* window);
25 Window* window_;
  /external/chromium_org/ui/aura/
window_observer.h 17 class Window;
27 Window* target; // The window that was added or removed.
28 Window* new_parent;
29 Window* old_parent;
31 Window* receiver; // The window receiving the notification.
34 // Called when a window is added or removed. Notifications are sent to the
47 // Invoked when |new_window| has been added as a child of this window.
48 virtual void OnWindowAdded(Window* new_window) {
    [all...]
layout_manager.h 16 class Window;
24 // Invoked when the window is resized.
27 // Invoked when the window |child| has been added.
28 virtual void OnWindowAddedToLayout(Window* child) = 0;
30 // Invoked prior to removing |window|.
31 virtual void OnWillRemoveWindowFromLayout(Window* child) = 0;
33 // Invoked after removing |window|.
34 virtual void OnWindowRemovedFromLayout(Window* child) = 0;
36 // Invoked when the |SetVisible()| is invoked on the window |child|.
38 // window->IsVisible() may still return false. See description i
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  /external/chromium_org/ash/wm/
ash_focus_rules.h 23 virtual bool SupportsChildActivation(aura::Window* window) const OVERRIDE;
25 aura::Window* window) const OVERRIDE;
26 virtual bool CanActivateWindow(aura::Window* window) const OVERRIDE;
27 virtual aura::Window* GetNextActivatableWindow(
28 aura::Window* ignore) const OVERRIDE;
30 aura::Window* GetTopmostWindowToActivateForContainerIndex(
32 aura::Window* ignore) const
    [all...]
always_on_top_controller.h 13 class Window;
19 // AlwaysOnTopController puts window into proper containers based on its
20 // 'AlwaysOnTop' property. That is, putting a window into the worskpace
29 void SetAlwaysOnTopContainer(aura::Window* always_on_top_container);
31 // Gets container for given |window| based on its "AlwaysOnTop" property.
32 aura::Window* GetContainer(aura::Window* window) const;
36 virtual void OnWindowAdded(aura::Window* child) OVERRIDE;
37 virtual void OnWillRemoveWindow(aura::Window* child) OVERRIDE
    [all...]
  /external/chromium_org/ui/oak/
oak_tree_model.h 12 class Window;
18 typedef ui::TreeNodeWithValue<aura::Window*> WindowNode;
21 TreeOfWindows* GenerateModel(aura::Window* root);

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