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Searched
refs:_nameBase
(Results
1 - 2
of
2
) sorted by null
/frameworks/native/opengl/tools/glgen/stubs/gles11/
glGetActiveUniformBlockName.cpp
95
GLchar*
_nameBase
= (GLchar*)_env->GetPrimitiveArrayCritical(_nameArray, (jboolean*)0);
96
_name = (GLchar*)(
_nameBase
+ _nameBufferOffset);
/frameworks/base/core/jni/
android_opengl_GLES30.cpp
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