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    Searched refs:_nameBase (Results 1 - 2 of 2) sorted by null

  /frameworks/native/opengl/tools/glgen/stubs/gles11/
glGetActiveUniformBlockName.cpp 95 GLchar* _nameBase = (GLchar*)_env->GetPrimitiveArrayCritical(_nameArray, (jboolean*)0);
96 _name = (GLchar*)(_nameBase + _nameBufferOffset);
  /frameworks/base/core/jni/
android_opengl_GLES30.cpp     [all...]

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