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Searched
refs:aAbs
(Results
1 - 12
of
12
) sorted by null
/external/compiler-rt/lib/
fixdfsi.c
27
const rep_t
aAbs
= aRep & absMask;
29
const int exponent = (
aAbs
>> significandBits) - exponentBias;
30
const rep_t significand = (
aAbs
& significandMask) | implicitBit;
fixsfsi.c
25
const rep_t
aAbs
= aRep & absMask;
27
const int exponent = (
aAbs
>> significandBits) - exponentBias;
28
const rep_t significand = (
aAbs
& significandMask) | implicitBit;
comparedf2.c
54
const rep_t
aAbs
= aInt & absMask;
58
if (
aAbs
> infRep || bAbs > infRep) return LE_UNORDERED;
61
if ((
aAbs
| bAbs) == 0) return LE_EQUAL;
93
const rep_t
aAbs
= aInt & absMask;
96
if (
aAbs
> infRep || bAbs > infRep) return GE_UNORDERED;
97
if ((
aAbs
| bAbs) == 0) return GE_EQUAL;
112
const rep_t
aAbs
= toRep(a) & absMask;
114
return
aAbs
> infRep || bAbs > infRep;
comparesf2.c
54
const rep_t
aAbs
= aInt & absMask;
58
if (
aAbs
> infRep || bAbs > infRep) return LE_UNORDERED;
61
if ((
aAbs
| bAbs) == 0) return LE_EQUAL;
93
const rep_t
aAbs
= aInt & absMask;
96
if (
aAbs
> infRep || bAbs > infRep) return GE_UNORDERED;
97
if ((
aAbs
| bAbs) == 0) return GE_EQUAL;
112
const rep_t
aAbs
= toRep(a) & absMask;
114
return
aAbs
> infRep || bAbs > infRep;
muldf3.c
34
const rep_t
aAbs
= toRep(a) & absMask;
38
if (
aAbs
> infRep) return fromRep(toRep(a) | quietBit);
42
if (
aAbs
== infRep) {
44
if (bAbs) return fromRep(
aAbs
| productSign);
51
if (
aAbs
) return fromRep(bAbs | productSign);
57
if (!
aAbs
) return fromRep(productSign);
64
if (
aAbs
< implicitBit) scale += normalize(&aSignificand);
mulsf3.c
34
const rep_t
aAbs
= toRep(a) & absMask;
38
if (
aAbs
> infRep) return fromRep(toRep(a) | quietBit);
42
if (
aAbs
== infRep) {
44
if (bAbs) return fromRep(
aAbs
| productSign);
51
if (
aAbs
) return fromRep(bAbs | productSign);
57
if (!
aAbs
) return fromRep(productSign);
64
if (
aAbs
< implicitBit) scale += normalize(&aSignificand);
extendsfdf2.c
96
const src_rep_t
aAbs
= aRep & srcAbsMask;
100
if (
aAbs
- srcMinNormal < srcInfinity - srcMinNormal) {
104
absResult = (dst_rep_t)
aAbs
<< (dstSigBits - srcSigBits);
108
else if (
aAbs
>= srcInfinity) {
114
absResult |= (dst_rep_t)(
aAbs
& srcQNaN) << (dstSigBits - srcSigBits);
115
absResult |=
aAbs
& srcNaNCode;
118
else if (
aAbs
) {
122
const int scale = src_rep_t_clz(
aAbs
) - src_rep_t_clz(srcMinNormal);
123
absResult = (dst_rep_t)
aAbs
<< (dstSigBits - srcSigBits + scale);
truncdfsf2.c
102
const src_rep_t
aAbs
= aRep & srcAbsMask;
106
if (
aAbs
- underflow <
aAbs
- overflow) {
110
absResult =
aAbs
>> (srcSigBits - dstSigBits);
113
const src_rep_t roundBits =
aAbs
& roundMask;
124
else if (
aAbs
> srcInfinity) {
130
absResult |=
aAbs
& dstNaNCode;
133
else if (
aAbs
> overflow) {
142
const int aExp =
aAbs
>> srcSigBits;
adddf3.c
25
const rep_t
aAbs
= aRep & absMask;
29
if (
aAbs
- 1U >= infRep - 1U || bAbs - 1U >= infRep - 1U) {
32
if (
aAbs
> infRep) return fromRep(toRep(a) | quietBit);
36
if (
aAbs
== infRep) {
47
if (!
aAbs
) {
58
if (bAbs >
aAbs
) {
addsf3.c
24
const rep_t
aAbs
= aRep & absMask;
28
if (
aAbs
- 1U >= infRep - 1U || bAbs - 1U >= infRep - 1U) {
31
if (
aAbs
> infRep) return fromRep(toRep(a) | quietBit);
35
if (
aAbs
== infRep) {
46
if (!
aAbs
) {
57
if (bAbs >
aAbs
) {
divdf3.c
37
const rep_t
aAbs
= toRep(a) & absMask;
41
if (
aAbs
> infRep) return fromRep(toRep(a) | quietBit);
45
if (
aAbs
== infRep) {
49
else return fromRep(
aAbs
| quotientSign);
55
if (!
aAbs
) {
67
if (
aAbs
< implicitBit) scale += normalize(&aSignificand);
divsf3.c
37
const rep_t
aAbs
= toRep(a) & absMask;
41
if (
aAbs
> infRep) return fromRep(toRep(a) | quietBit);
45
if (
aAbs
== infRep) {
49
else return fromRep(
aAbs
| quotientSign);
55
if (!
aAbs
) {
67
if (
aAbs
< implicitBit) scale += normalize(&aSignificand);
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