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  /external/compiler-rt/lib/
fixdfsi.c 27 const rep_t aAbs = aRep & absMask;
29 const int exponent = (aAbs >> significandBits) - exponentBias;
30 const rep_t significand = (aAbs & significandMask) | implicitBit;
fixsfsi.c 25 const rep_t aAbs = aRep & absMask;
27 const int exponent = (aAbs >> significandBits) - exponentBias;
28 const rep_t significand = (aAbs & significandMask) | implicitBit;
comparedf2.c 54 const rep_t aAbs = aInt & absMask;
58 if (aAbs > infRep || bAbs > infRep) return LE_UNORDERED;
61 if ((aAbs | bAbs) == 0) return LE_EQUAL;
93 const rep_t aAbs = aInt & absMask;
96 if (aAbs > infRep || bAbs > infRep) return GE_UNORDERED;
97 if ((aAbs | bAbs) == 0) return GE_EQUAL;
112 const rep_t aAbs = toRep(a) & absMask;
114 return aAbs > infRep || bAbs > infRep;
comparesf2.c 54 const rep_t aAbs = aInt & absMask;
58 if (aAbs > infRep || bAbs > infRep) return LE_UNORDERED;
61 if ((aAbs | bAbs) == 0) return LE_EQUAL;
93 const rep_t aAbs = aInt & absMask;
96 if (aAbs > infRep || bAbs > infRep) return GE_UNORDERED;
97 if ((aAbs | bAbs) == 0) return GE_EQUAL;
112 const rep_t aAbs = toRep(a) & absMask;
114 return aAbs > infRep || bAbs > infRep;
muldf3.c 34 const rep_t aAbs = toRep(a) & absMask;
38 if (aAbs > infRep) return fromRep(toRep(a) | quietBit);
42 if (aAbs == infRep) {
44 if (bAbs) return fromRep(aAbs | productSign);
51 if (aAbs) return fromRep(bAbs | productSign);
57 if (!aAbs) return fromRep(productSign);
64 if (aAbs < implicitBit) scale += normalize(&aSignificand);
mulsf3.c 34 const rep_t aAbs = toRep(a) & absMask;
38 if (aAbs > infRep) return fromRep(toRep(a) | quietBit);
42 if (aAbs == infRep) {
44 if (bAbs) return fromRep(aAbs | productSign);
51 if (aAbs) return fromRep(bAbs | productSign);
57 if (!aAbs) return fromRep(productSign);
64 if (aAbs < implicitBit) scale += normalize(&aSignificand);
extendsfdf2.c 96 const src_rep_t aAbs = aRep & srcAbsMask;
100 if (aAbs - srcMinNormal < srcInfinity - srcMinNormal) {
104 absResult = (dst_rep_t)aAbs << (dstSigBits - srcSigBits);
108 else if (aAbs >= srcInfinity) {
114 absResult |= (dst_rep_t)(aAbs & srcQNaN) << (dstSigBits - srcSigBits);
115 absResult |= aAbs & srcNaNCode;
118 else if (aAbs) {
122 const int scale = src_rep_t_clz(aAbs) - src_rep_t_clz(srcMinNormal);
123 absResult = (dst_rep_t)aAbs << (dstSigBits - srcSigBits + scale);
truncdfsf2.c 102 const src_rep_t aAbs = aRep & srcAbsMask;
106 if (aAbs - underflow < aAbs - overflow) {
110 absResult = aAbs >> (srcSigBits - dstSigBits);
113 const src_rep_t roundBits = aAbs & roundMask;
124 else if (aAbs > srcInfinity) {
130 absResult |= aAbs & dstNaNCode;
133 else if (aAbs > overflow) {
142 const int aExp = aAbs >> srcSigBits;
adddf3.c 25 const rep_t aAbs = aRep & absMask;
29 if (aAbs - 1U >= infRep - 1U || bAbs - 1U >= infRep - 1U) {
32 if (aAbs > infRep) return fromRep(toRep(a) | quietBit);
36 if (aAbs == infRep) {
47 if (!aAbs) {
58 if (bAbs > aAbs) {
addsf3.c 24 const rep_t aAbs = aRep & absMask;
28 if (aAbs - 1U >= infRep - 1U || bAbs - 1U >= infRep - 1U) {
31 if (aAbs > infRep) return fromRep(toRep(a) | quietBit);
35 if (aAbs == infRep) {
46 if (!aAbs) {
57 if (bAbs > aAbs) {
divdf3.c 37 const rep_t aAbs = toRep(a) & absMask;
41 if (aAbs > infRep) return fromRep(toRep(a) | quietBit);
45 if (aAbs == infRep) {
49 else return fromRep(aAbs | quotientSign);
55 if (!aAbs) {
67 if (aAbs < implicitBit) scale += normalize(&aSignificand);
divsf3.c 37 const rep_t aAbs = toRep(a) & absMask;
41 if (aAbs > infRep) return fromRep(toRep(a) | quietBit);
45 if (aAbs == infRep) {
49 else return fromRep(aAbs | quotientSign);
55 if (!aAbs) {
67 if (aAbs < implicitBit) scale += normalize(&aSignificand);

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