/external/chromium_org/third_party/mesa/src/src/gallium/auxiliary/vl/ |
vl_zscan.h | 47 unsigned blocks_per_line; member in struct:vl_zscan 72 vl_zscan_layout(struct pipe_context *pipe, const int layout[64], unsigned blocks_per_line); 77 unsigned blocks_per_line, unsigned blocks_total,
|
vl_zscan.c | 130 * tmp.xy = InstanceID / blocks_per_line 134 * o_vtex.x = vrect.x / blocks_per_line + tmp.x 136 * o_vtex.z = tmp.z * blocks_per_line / blocks_total 143 ureg_imm1f(shader, 1.0f / zscan->blocks_per_line)); 150 ureg_imm1f(shader, 1.0f / (zscan->blocks_per_line * VL_BLOCK_WIDTH) 154 ureg_imm1f(shader, 1.0f / zscan->blocks_per_line), ureg_src(tmp)); 158 ureg_imm1f(shader, (float)zscan->blocks_per_line / zscan->blocks_total)); 345 vl_zscan_layout(struct pipe_context *pipe, const int layout[64], unsigned blocks_per_line) 347 const unsigned total_size = blocks_per_line * VL_BLOCK_WIDTH * VL_BLOCK_HEIGHT; 360 VL_BLOCK_WIDTH * blocks_per_line, [all...] |
vl_mpeg12_decoder.h | 50 unsigned blocks_per_line; member in struct:vl_mpeg12_decoder
|
vl_mpeg12_decoder.c | 99 res_tmpl.width0 = dec->blocks_per_line * VL_BLOCK_WIDTH * VL_BLOCK_HEIGHT; 100 res_tmpl.height0 = align(dec->num_blocks, dec->blocks_per_line) / dec->blocks_per_line; 857 dec->zscan_linear = vl_zscan_layout(dec->base.context, vl_zscan_linear, dec->blocks_per_line); 858 dec->zscan_normal = vl_zscan_layout(dec->base.context, vl_zscan_normal, dec->blocks_per_line); 859 dec->zscan_alternate = vl_zscan_layout(dec->base.context, vl_zscan_alternate, dec->blocks_per_line); 864 dec->blocks_per_line, dec->num_blocks, num_channels)) 868 dec->blocks_per_line, dec->num_blocks, num_channels)) [all...] |
/external/mesa3d/src/gallium/auxiliary/vl/ |
vl_zscan.h | 47 unsigned blocks_per_line; member in struct:vl_zscan 72 vl_zscan_layout(struct pipe_context *pipe, const int layout[64], unsigned blocks_per_line); 77 unsigned blocks_per_line, unsigned blocks_total,
|
vl_zscan.c | 130 * tmp.xy = InstanceID / blocks_per_line 134 * o_vtex.x = vrect.x / blocks_per_line + tmp.x 136 * o_vtex.z = tmp.z * blocks_per_line / blocks_total 143 ureg_imm1f(shader, 1.0f / zscan->blocks_per_line)); 150 ureg_imm1f(shader, 1.0f / (zscan->blocks_per_line * VL_BLOCK_WIDTH) 154 ureg_imm1f(shader, 1.0f / zscan->blocks_per_line), ureg_src(tmp)); 158 ureg_imm1f(shader, (float)zscan->blocks_per_line / zscan->blocks_total)); 345 vl_zscan_layout(struct pipe_context *pipe, const int layout[64], unsigned blocks_per_line) 347 const unsigned total_size = blocks_per_line * VL_BLOCK_WIDTH * VL_BLOCK_HEIGHT; 360 VL_BLOCK_WIDTH * blocks_per_line, [all...] |
vl_mpeg12_decoder.h | 50 unsigned blocks_per_line; member in struct:vl_mpeg12_decoder
|
vl_mpeg12_decoder.c | 99 res_tmpl.width0 = dec->blocks_per_line * VL_BLOCK_WIDTH * VL_BLOCK_HEIGHT; 100 res_tmpl.height0 = align(dec->num_blocks, dec->blocks_per_line) / dec->blocks_per_line; 857 dec->zscan_linear = vl_zscan_layout(dec->base.context, vl_zscan_linear, dec->blocks_per_line); 858 dec->zscan_normal = vl_zscan_layout(dec->base.context, vl_zscan_normal, dec->blocks_per_line); 859 dec->zscan_alternate = vl_zscan_layout(dec->base.context, vl_zscan_alternate, dec->blocks_per_line); 864 dec->blocks_per_line, dec->num_blocks, num_channels)) 868 dec->blocks_per_line, dec->num_blocks, num_channels)) [all...] |