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Searched
refs:bodyB
(Results
1 - 7
of
7
) sorted by null
/external/jmonkeyengine/engine/src/bullet-native/
com_jme3_bullet_joints_ConeJoint.cpp
85
btRigidBody*
bodyB
= reinterpret_cast<btRigidBody*>(bodyIdB);
94
btConeTwistConstraint* joint = new btConeTwistConstraint(*bodyA, *
bodyB
, transA, transB);
com_jme3_bullet_joints_SixDofSpringJoint.cpp
80
btRigidBody*
bodyB
= reinterpret_cast<btRigidBody*>(bodyIdB);
88
btGeneric6DofSpringConstraint* joint = new btGeneric6DofSpringConstraint(*bodyA, *
bodyB
, transA, transB, useLinearReferenceFrameA);
com_jme3_bullet_joints_Point2PointJoint.cpp
148
btRigidBody*
bodyB
= reinterpret_cast<btRigidBody*>(bodyIdB);
156
btHingeConstraint* joint = new btHingeConstraint(*bodyA, *
bodyB
, transA, transB);
com_jme3_bullet_joints_SixDofJoint.cpp
156
btRigidBody*
bodyB
= reinterpret_cast<btRigidBody*>(bodyIdB);
165
btGeneric6DofConstraint* joint = new btGeneric6DofConstraint(*bodyA, *
bodyB
, transA, transB, useLinearReferenceFrameA);
com_jme3_bullet_joints_HingeJoint.cpp
212
btRigidBody*
bodyB
= reinterpret_cast<btRigidBody*>(bodyIdB);
221
btHingeConstraint* joint = new btHingeConstraint(*bodyA, *
bodyB
, vec1, vec2, vec3, vec4);
com_jme3_bullet_joints_SliderJoint.cpp
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/cts/suite/cts/deviceTests/browserbench/assets/octane/
box2d.js
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Completed in 51 milliseconds