/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/d3d1x/progs/d3d11tri/ |
d3d11tri.cpp | 72 D3D11_BUFFER_DESC bufferd; local 73 bufferd.ByteWidth = sizeof(vertices); 74 bufferd.Usage = D3D11_USAGE_IMMUTABLE; 75 bufferd.BindFlags = D3D11_BIND_VERTEX_BUFFER; 76 bufferd.CPUAccessFlags = 0; 77 bufferd.MiscFlags = 0; 78 bufferd.StructureByteStride = 0; 85 ensure(dev->CreateBuffer(&bufferd, &buffersd, &vb));
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/external/mesa3d/src/gallium/state_trackers/d3d1x/progs/d3d11tri/ |
d3d11tri.cpp | 72 D3D11_BUFFER_DESC bufferd; local 73 bufferd.ByteWidth = sizeof(vertices); 74 bufferd.Usage = D3D11_USAGE_IMMUTABLE; 75 bufferd.BindFlags = D3D11_BIND_VERTEX_BUFFER; 76 bufferd.CPUAccessFlags = 0; 77 bufferd.MiscFlags = 0; 78 bufferd.StructureByteStride = 0; 85 ensure(dev->CreateBuffer(&bufferd, &buffersd, &vb));
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/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/d3d1x/progs/d3d10tri/ |
d3d10tri.cpp | 71 D3D10_BUFFER_DESC bufferd; local 72 bufferd.ByteWidth = sizeof(vertices); 73 bufferd.Usage = D3D10_USAGE_IMMUTABLE; 74 bufferd.BindFlags = D3D10_BIND_VERTEX_BUFFER; 75 bufferd.CPUAccessFlags = 0; 76 bufferd.MiscFlags = 0; 83 ensure(dev->CreateBuffer(&bufferd, &buffersd, &vb));
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/external/mesa3d/src/gallium/state_trackers/d3d1x/progs/d3d10tri/ |
d3d10tri.cpp | 71 D3D10_BUFFER_DESC bufferd; local 72 bufferd.ByteWidth = sizeof(vertices); 73 bufferd.Usage = D3D10_USAGE_IMMUTABLE; 74 bufferd.BindFlags = D3D10_BIND_VERTEX_BUFFER; 75 bufferd.CPUAccessFlags = 0; 76 bufferd.MiscFlags = 0; 83 ensure(dev->CreateBuffer(&bufferd, &buffersd, &vb));
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/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/d3d1x/progs/d3d11spikysphere/ |
d3d11spikysphere.cpp | 120 D3D11_BUFFER_DESC bufferd; local 121 bufferd.ByteWidth = sizeof(vertex_data); 122 bufferd.Usage = D3D11_USAGE_IMMUTABLE; 123 bufferd.BindFlags = D3D11_BIND_VERTEX_BUFFER; 124 bufferd.CPUAccessFlags = 0; 125 bufferd.MiscFlags = 0; 126 bufferd.StructureByteStride = 0; 131 ensure(dev->CreateBuffer(&bufferd, &buffersd, &vb));
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/external/mesa3d/src/gallium/state_trackers/d3d1x/progs/d3d11spikysphere/ |
d3d11spikysphere.cpp | 120 D3D11_BUFFER_DESC bufferd; local 121 bufferd.ByteWidth = sizeof(vertex_data); 122 bufferd.Usage = D3D11_USAGE_IMMUTABLE; 123 bufferd.BindFlags = D3D11_BIND_VERTEX_BUFFER; 124 bufferd.CPUAccessFlags = 0; 125 bufferd.MiscFlags = 0; 126 bufferd.StructureByteStride = 0; 131 ensure(dev->CreateBuffer(&bufferd, &buffersd, &vb));
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/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/d3d1x/progs/d3d11app/ |
d3d11u.h | 107 D3D11_BUFFER_DESC bufferd; local 108 memset(&bufferd, 0, sizeof(bufferd)); 109 bufferd.Usage = D3D11_USAGE_IMMUTABLE; 110 bufferd.BindFlags = D3D11_BIND_VERTEX_BUFFER; 112 bufferd.BindFlags |= D3D11_BIND_INDEX_BUFFER; 113 bufferd.ByteWidth = index_offset + index_format * num_indices; 115 char* data = (char*)malloc(bufferd.ByteWidth); 122 ensure(dev->CreateBuffer(&bufferd, &buffersd, &buffer));
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/external/mesa3d/src/gallium/state_trackers/d3d1x/progs/d3d11app/ |
d3d11u.h | 107 D3D11_BUFFER_DESC bufferd; local 108 memset(&bufferd, 0, sizeof(bufferd)); 109 bufferd.Usage = D3D11_USAGE_IMMUTABLE; 110 bufferd.BindFlags = D3D11_BIND_VERTEX_BUFFER; 112 bufferd.BindFlags |= D3D11_BIND_INDEX_BUFFER; 113 bufferd.ByteWidth = index_offset + index_format * num_indices; 115 char* data = (char*)malloc(bufferd.ByteWidth); 122 ensure(dev->CreateBuffer(&bufferd, &buffersd, &buffer));
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/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/d3d1x/progs/d3d11gears/ |
d3d11gears.cpp | 535 D3D11_BUFFER_DESC bufferd; local 536 memset(&bufferd, 0, sizeof(bufferd)); 537 bufferd.ByteWidth = sizeof(cbuf_t); 538 bufferd.Usage = D3D11_USAGE_DEFAULT; 539 bufferd.BindFlags = D3D11_BIND_CONSTANT_BUFFER; 540 ensure(dev->CreateBuffer(&bufferd, 0, &cb));
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/external/mesa3d/src/gallium/state_trackers/d3d1x/progs/d3d11gears/ |
d3d11gears.cpp | 535 D3D11_BUFFER_DESC bufferd; local 536 memset(&bufferd, 0, sizeof(bufferd)); 537 bufferd.ByteWidth = sizeof(cbuf_t); 538 bufferd.Usage = D3D11_USAGE_DEFAULT; 539 bufferd.BindFlags = D3D11_BIND_CONSTANT_BUFFER; 540 ensure(dev->CreateBuffer(&bufferd, 0, &cb));
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/external/skia/tests/ |
Matrix44Test.cpp | 472 double bufferd[16]; local 474 a.asColMajord(bufferd); 475 b.setColMajord(bufferd); 477 b.setRowMajord(bufferd);
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