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    Searched refs:cancelBuffer (Results 1 - 20 of 20) sorted by null

  /frameworks/native/libs/gui/tests/
SurfaceTextureClient_test.cpp 221 ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf, -1));
231 ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf, -1));
241 ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf, -1));
251 ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf, -1));
261 ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf, -1));
267 ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf, -1));
277 ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf, -1));
283 ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf, -1));
294 ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf, -1));
303 ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf[0], -1))
    [all...]
Surface_test.cpp 116 ASSERT_EQ(NO_ERROR, anw->cancelBuffer(anw.get(), buf, -1));
  /frameworks/native/services/surfaceflinger/DisplayHardware/
VirtualDisplaySurface.h 103 virtual void cancelBuffer(int pslot, const sp<Fence>& fence);
VirtualDisplaySurface.cpp 420 void VirtualDisplaySurface::cancelBuffer(int pslot, const sp<Fence>& fence) {
422 "Unexpected cancelBuffer(pslot=%d) in %s state", pslot,
424 VDS_LOGV("cancelBuffer pslot=%d", pslot);
426 return mSource[source]->cancelBuffer(
467 mSource[SOURCE_SINK]->cancelBuffer(
  /frameworks/native/libs/gui/
Surface.cpp 47 ANativeWindow::cancelBuffer = hook_cancelBuffer;
103 return c->cancelBuffer(buffer, fenceFd);
123 c->cancelBuffer(buf, -1);
133 return c->cancelBuffer(buffer, -1);
227 int Surface::cancelBuffer(android_native_buffer_t* buffer,
230 ALOGV("Surface::cancelBuffer");
237 mGraphicBufferProducer->cancelBuffer(i, fence);
748 cancelBuffer(out, fenceFd);
IGraphicBufferProducer.cpp 120 virtual void cancelBuffer(int buf, const sp<Fence>& fence) {
231 cancelBuffer(buf, fence);
BufferQueue.cpp 611 void BufferQueue::cancelBuffer(int buf, const sp<Fence>& fence) {
613 ST_LOGV("cancelBuffer: slot=%d", buf);
617 ST_LOGW("cancelBuffer: BufferQueue has been abandoned!");
622 ST_LOGE("cancelBuffer: slot index out of range [0, %d]: %d",
626 ST_LOGE("cancelBuffer: slot %d is not owned by the client (state=%d)",
630 ST_LOGE("cancelBuffer: fence is NULL");
    [all...]
  /frameworks/native/include/gui/
BufferQueue.h 181 // cancelBuffer returns a dequeued buffer to the BufferQueue, but doesn't
186 virtual void cancelBuffer(int buf, const sp<Fence>& fence);
396 // QUEUED (via queueBuffer) or back to FREE (via cancelBuffer).
443 // called cancelBuffer after queueing some writes. When the buffer is
IGraphicBufferProducer.h 78 // is expected to either call cancelBuffer on the dequeued slot or to fill
174 // cancelBuffer indicates that the client does not wish to fill in the
177 virtual void cancelBuffer(int slot, const sp<Fence>& fence) = 0;
Surface.h 127 virtual int cancelBuffer(ANativeWindowBuffer* buffer, int fenceFd);
  /system/core/include/system/
window.h 396 * either queueBuffer or cancelBuffer, so clients only need their own
429 * either queueBuffer or cancelBuffer, so clients only need their own
496 * either queueBuffer or cancelBuffer, so clients only need their own
502 * time for binary compatibility, but the new cancelBuffer function that
514 * either queueBuffer or cancelBuffer, so clients only need their own
536 * either queueBuffer or cancelBuffer, so clients only need their own
560 * either queueBuffer or cancelBuffer, so clients only need their own
570 * from dequeueBuffer, that same fence should be passed to cancelBuffer to
573 * to cancelBuffer, and the ANativeWindow implementation is responsible for
578 int (*cancelBuffer)(struct ANativeWindow* window
    [all...]
  /hardware/libhardware/tests/camera2/
camera2_utils.cpp 454 res = mConsumerInterface->cancelBuffer(mConsumerInterface.get(),
542 return a->cancelBuffer(a,
  /frameworks/av/services/camera/libcameraservice/device3/
Camera3OutputStream.cpp 197 res = currentConsumer->cancelBuffer(currentConsumer.get(),
  /frameworks/av/services/camera/libcameraservice/device1/
CameraHardwareInterface.h 601 return a->cancelBuffer(a,
  /hardware/libhardware/tests/hwc/
cnativewindow.c 541 win->base.cancelBuffer = cnw_cancel_buffer1;
  /frameworks/native/opengl/libagl/
egl.cpp 386 nativeWindow->cancelBuffer(nativeWindow, buffer, fenceFd);
424 nativeWindow->cancelBuffer(nativeWindow, buffer, -1);
536 nativeWindow->cancelBuffer(nativeWindow, buffer, fenceFd);
    [all...]
  /frameworks/av/services/camera/libcameraservice/device2/
Camera2Device.cpp     [all...]
  /frameworks/rs/driver/
rsdAllocation.cpp 674 old->cancelBuffer(old, drv->wndBuffer, -1);
    [all...]
  /frameworks/av/media/libstagefright/
ACodec.cpp 798 ALOGV("[%s] Calling cancelBuffer on buffer %p",
801 int err = mNativeWindow->cancelBuffer(
    [all...]
OMXCodec.cpp     [all...]

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