/frameworks/native/libs/gui/tests/ |
SurfaceTextureClient_test.cpp | 221 ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf, -1)); 231 ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf, -1)); 241 ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf, -1)); 251 ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf, -1)); 261 ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf, -1)); 267 ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf, -1)); 277 ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf, -1)); 283 ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf, -1)); 294 ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf, -1)); 303 ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf[0], -1)) [all...] |
Surface_test.cpp | 116 ASSERT_EQ(NO_ERROR, anw->cancelBuffer(anw.get(), buf, -1));
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/frameworks/native/services/surfaceflinger/DisplayHardware/ |
VirtualDisplaySurface.h | 103 virtual void cancelBuffer(int pslot, const sp<Fence>& fence);
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VirtualDisplaySurface.cpp | 420 void VirtualDisplaySurface::cancelBuffer(int pslot, const sp<Fence>& fence) { 422 "Unexpected cancelBuffer(pslot=%d) in %s state", pslot, 424 VDS_LOGV("cancelBuffer pslot=%d", pslot); 426 return mSource[source]->cancelBuffer( 467 mSource[SOURCE_SINK]->cancelBuffer(
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/frameworks/native/libs/gui/ |
Surface.cpp | 47 ANativeWindow::cancelBuffer = hook_cancelBuffer; 103 return c->cancelBuffer(buffer, fenceFd); 123 c->cancelBuffer(buf, -1); 133 return c->cancelBuffer(buffer, -1); 227 int Surface::cancelBuffer(android_native_buffer_t* buffer, 230 ALOGV("Surface::cancelBuffer"); 237 mGraphicBufferProducer->cancelBuffer(i, fence); 748 cancelBuffer(out, fenceFd);
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IGraphicBufferProducer.cpp | 120 virtual void cancelBuffer(int buf, const sp<Fence>& fence) { 231 cancelBuffer(buf, fence);
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BufferQueue.cpp | 611 void BufferQueue::cancelBuffer(int buf, const sp<Fence>& fence) { 613 ST_LOGV("cancelBuffer: slot=%d", buf); 617 ST_LOGW("cancelBuffer: BufferQueue has been abandoned!"); 622 ST_LOGE("cancelBuffer: slot index out of range [0, %d]: %d", 626 ST_LOGE("cancelBuffer: slot %d is not owned by the client (state=%d)", 630 ST_LOGE("cancelBuffer: fence is NULL"); [all...] |
/frameworks/native/include/gui/ |
BufferQueue.h | 181 // cancelBuffer returns a dequeued buffer to the BufferQueue, but doesn't 186 virtual void cancelBuffer(int buf, const sp<Fence>& fence); 396 // QUEUED (via queueBuffer) or back to FREE (via cancelBuffer). 443 // called cancelBuffer after queueing some writes. When the buffer is
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IGraphicBufferProducer.h | 78 // is expected to either call cancelBuffer on the dequeued slot or to fill 174 // cancelBuffer indicates that the client does not wish to fill in the 177 virtual void cancelBuffer(int slot, const sp<Fence>& fence) = 0;
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Surface.h | 127 virtual int cancelBuffer(ANativeWindowBuffer* buffer, int fenceFd);
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/system/core/include/system/ |
window.h | 396 * either queueBuffer or cancelBuffer, so clients only need their own 429 * either queueBuffer or cancelBuffer, so clients only need their own 496 * either queueBuffer or cancelBuffer, so clients only need their own 502 * time for binary compatibility, but the new cancelBuffer function that 514 * either queueBuffer or cancelBuffer, so clients only need their own 536 * either queueBuffer or cancelBuffer, so clients only need their own 560 * either queueBuffer or cancelBuffer, so clients only need their own 570 * from dequeueBuffer, that same fence should be passed to cancelBuffer to 573 * to cancelBuffer, and the ANativeWindow implementation is responsible for 578 int (*cancelBuffer)(struct ANativeWindow* window [all...] |
/hardware/libhardware/tests/camera2/ |
camera2_utils.cpp | 454 res = mConsumerInterface->cancelBuffer(mConsumerInterface.get(), 542 return a->cancelBuffer(a,
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/frameworks/av/services/camera/libcameraservice/device3/ |
Camera3OutputStream.cpp | 197 res = currentConsumer->cancelBuffer(currentConsumer.get(),
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/frameworks/av/services/camera/libcameraservice/device1/ |
CameraHardwareInterface.h | 601 return a->cancelBuffer(a,
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/hardware/libhardware/tests/hwc/ |
cnativewindow.c | 541 win->base.cancelBuffer = cnw_cancel_buffer1;
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/frameworks/native/opengl/libagl/ |
egl.cpp | 386 nativeWindow->cancelBuffer(nativeWindow, buffer, fenceFd); 424 nativeWindow->cancelBuffer(nativeWindow, buffer, -1); 536 nativeWindow->cancelBuffer(nativeWindow, buffer, fenceFd); [all...] |
/frameworks/av/services/camera/libcameraservice/device2/ |
Camera2Device.cpp | [all...] |
/frameworks/rs/driver/ |
rsdAllocation.cpp | 674 old->cancelBuffer(old, drv->wndBuffer, -1); [all...] |
/frameworks/av/media/libstagefright/ |
ACodec.cpp | 798 ALOGV("[%s] Calling cancelBuffer on buffer %p", 801 int err = mNativeWindow->cancelBuffer( [all...] |
OMXCodec.cpp | [all...] |