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Searched
refs:collideWithRay
(Results
1 - 5
of
5
) sorted by null
/external/jmonkeyengine/engine/src/core/com/jme3/collision/bih/
BIHTree.java
396
private int
collideWithRay
(Ray r,
456
return
collideWithRay
(ray, worldMatrix, worldBound, results);
/external/jmonkeyengine/engine/src/core/com/jme3/bounding/
BoundingSphere.java
746
private int
collideWithRay
(Ray ray, CollisionResults results) {
798
return
collideWithRay
(ray, results);
BoundingBox.java
714
private int
collideWithRay
(Ray ray, CollisionResults results) {
757
return
collideWithRay
(ray, results);
[
all
...]
/external/jmonkeyengine/engine/src/terrain/com/jme3/terrain/geomipmap/
TerrainPatch.java
794
return
collideWithRay
((Ray)other, results);
803
private int
collideWithRay
(Ray ray, CollisionResults results) {
[
all
...]
TerrainQuad.java
343
private int
collideWithRay
(Ray ray, CollisionResults results) {
[
all
...]
Completed in 260 milliseconds