/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/d3d1x/gd3d11/ |
d3d11_context.h | 56 refcnt_ptr<GalliumD3D11Buffer, PtrTraits> constant_buffers[D3D11_STAGES][D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT]; member in struct:GalliumD3D11DeviceContext 343 if(constbufs[i] != constant_buffers[s][start + i].p) 345 constant_buffers[s][start + i] = constbufs[i]; 346 if(s < caps.stages && start + i < caps.constant_buffers[s]) 410 ID3D11Buffer *const* constant_buffers) \ 413 xs_set_constant_buffers<D3D11_STAGE_##XS>(start, count, (GalliumD3D11Buffer *const *)constant_buffers); \ 422 out_constant_buffers[i] = constant_buffers[D3D11_STAGE_##XS][start + i].ref(); \ [all...] |
d3d11.cpp | 126 unsigned constant_buffers[D3D11_STAGES]; member in struct:GalliumD3D11Caps
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d3d11_screen.h | 115 screen_caps.constant_buffers[i] = screen->get_shader_param(screen, i, PIPE_SHADER_CAP_MAX_CONST_BUFFERS); [all...] |
/external/mesa3d/src/gallium/state_trackers/d3d1x/gd3d11/ |
d3d11_context.h | 56 refcnt_ptr<GalliumD3D11Buffer, PtrTraits> constant_buffers[D3D11_STAGES][D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT]; member in struct:GalliumD3D11DeviceContext 343 if(constbufs[i] != constant_buffers[s][start + i].p) 345 constant_buffers[s][start + i] = constbufs[i]; 346 if(s < caps.stages && start + i < caps.constant_buffers[s]) 410 ID3D11Buffer *const* constant_buffers) \ 413 xs_set_constant_buffers<D3D11_STAGE_##XS>(start, count, (GalliumD3D11Buffer *const *)constant_buffers); \ 422 out_constant_buffers[i] = constant_buffers[D3D11_STAGE_##XS][start + i].ref(); \ [all...] |
d3d11.cpp | 126 unsigned constant_buffers[D3D11_STAGES]; member in struct:GalliumD3D11Caps
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d3d11_screen.h | 115 screen_caps.constant_buffers[i] = screen->get_shader_param(screen, i, PIPE_SHADER_CAP_MAX_CONST_BUFFERS); [all...] |