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    Searched refs:createMesh (Results 1 - 9 of 9) sorted by null

  /frameworks/base/libs/hwui/
Patch.h 57 TextureVertex* createMesh(const float bitmapWidth, const float bitmapHeight,
59 TextureVertex* createMesh(const float bitmapWidth, const float bitmapHeight,
Patch.cpp 49 TextureVertex* Patch::createMesh(const float bitmapWidth, const float bitmapHeight,
52 return createMesh(bitmapWidth, bitmapHeight, width, height, mapper, patch);
55 TextureVertex* Patch::createMesh(const float bitmapWidth, const float bitmapHeight,
PatchCache.cpp 237 vertices = newMesh->createMesh(bitmapWidth, bitmapHeight,
240 vertices = newMesh->createMesh(bitmapWidth, bitmapHeight,
  /packages/wallpapers/Basic/src/com/android/wallpaper/fall/
FallRS.java 140 createMesh();
154 private void createMesh() {
  /packages/wallpapers/Basic/src/com/android/wallpaper/grass/
GrassRS.java 193 createMesh();
196 private void createMesh() {
  /frameworks/base/packages/SystemUI/src/com/android/systemui/
ImageWallpaper.java 516 final FloatBuffer triangleVertices = createMesh(left, top, right, bottom);
563 private FloatBuffer createMesh(int left, int top, float right, float bottom) {
  /external/jmonkeyengine/engine/src/terrain/com/jme3/terrain/
GeoMap.java 326 public Mesh createMesh(Vector3f scale, Vector2f tcScale, boolean center){
  /external/jmonkeyengine/engine/src/terrain/com/jme3/terrain/geomipmap/
TerrainPatch.java 181 Mesh m = geomap.createMesh(stepScale, new Vector2f(1,1), offset, offsetAmount, totalSize, false);
    [all...]
LODGeomap.java 80 public Mesh createMesh(Vector3f scale, Vector2f tcScale, Vector2f tcOffset, float offsetAmount, int totalSize, boolean center) {
81 return this.createMesh(scale, tcScale, tcOffset, offsetAmount, totalSize, center, 1, false, false, false, false);
84 public Mesh createMesh(Vector3f scale, Vector2f tcScale, Vector2f tcOffset, float offsetAmount, int totalSize, boolean center, int lod, boolean rightLod, boolean topLod, boolean leftLod, boolean bottomLod) {
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