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  /external/chromium_org/third_party/skia/src/gpu/
GrResource.cpp 14 fGpu = gpu;
22 fGpu->insertResource(this);
32 if (NULL != fGpu) {
34 fGpu->removeResource(this);
35 fGpu = NULL;
40 if (NULL != fGpu) {
42 fGpu->removeResource(this);
43 fGpu = NULL;
48 if (NULL != fGpu) {
49 return fGpu->getContext()
    [all...]
GrStencilAndCoverPathRenderer.cpp 29 fGpu = gpu;
34 fGpu->unref();
58 SkAutoTUnref<GrPath> p(fGpu->getContext()->createPath(path, stroke));
72 SkAutoTUnref<GrPath> p(fGpu->getContext()->createPath(path, stroke));
GrStencilAndCoverPathRenderer.h 50 GrGpu* fGpu;
GrClipMaskManager.cpp 98 path_needs_SW_renderer(this->getContext(), fGpu,
122 GrDrawState* drawState = fGpu->drawState();
151 fGpu->disableScissor();
182 are->set(fGpu->drawState());
183 setup_drawstate_aaclip(fGpu, result, rtSpaceMaskBounds);
184 fGpu->disableScissor();
204 fGpu->enableScissor(clipRect);
222 fGpu->enableScissor(scissorSpaceIBounds);
275 GrDrawState* drawState = fGpu->drawState();
284 getContext()->getAARectRenderer()->fillAARect(fGpu,
    [all...]
GrTest.cpp 26 // We could create a proxy GrDrawTarget that passes through to fGpu until ~GrTextTarget() and
30 tar->init(this, fGpu);
GrContext.cpp 90 fGpu = NULL;
107 SkASSERT(NULL == fGpu);
109 fGpu = GrGpu::Create(backend, backendContext, this);
110 if (NULL == fGpu) {
115 fGpu->setDrawState(fDrawState);
122 fFontCache = SkNEW_ARGS(GrFontCache, (fGpu));
137 if (NULL == fGpu) {
149 fGpu->purgeResources();
161 fGpu->unref();
175 fGpu->abandonResources()
    [all...]
GrBufferAllocPool.h 61 GrGpu* getGpu() { return fGpu; }
165 GrGpu* fGpu;
GrClipMaskManager.h 42 : fGpu(NULL)
90 GrGpu* fGpu;
  /external/skia/src/gpu/
GrResource.cpp 14 fGpu = gpu;
22 fGpu->insertResource(this);
32 if (NULL != fGpu) {
34 fGpu->removeResource(this);
35 fGpu = NULL;
40 if (NULL != fGpu) {
42 fGpu->removeResource(this);
43 fGpu = NULL;
48 if (NULL != fGpu) {
49 return fGpu->getContext()
    [all...]
GrStencilAndCoverPathRenderer.cpp 29 fGpu = gpu;
34 fGpu->unref();
58 SkAutoTUnref<GrPath> p(fGpu->getContext()->createPath(path, stroke));
72 SkAutoTUnref<GrPath> p(fGpu->getContext()->createPath(path, stroke));
GrStencilAndCoverPathRenderer.h 50 GrGpu* fGpu;
GrClipMaskManager.cpp 98 path_needs_SW_renderer(this->getContext(), fGpu,
122 GrDrawState* drawState = fGpu->drawState();
151 fGpu->disableScissor();
182 are->set(fGpu->drawState());
183 setup_drawstate_aaclip(fGpu, result, rtSpaceMaskBounds);
184 fGpu->disableScissor();
204 fGpu->enableScissor(clipRect);
222 fGpu->enableScissor(scissorSpaceIBounds);
275 GrDrawState* drawState = fGpu->drawState();
284 getContext()->getAARectRenderer()->fillAARect(fGpu,
    [all...]
GrTest.cpp 26 // We could create a proxy GrDrawTarget that passes through to fGpu until ~GrTextTarget() and
30 tar->init(this, fGpu);
GrContext.cpp 90 fGpu = NULL;
107 SkASSERT(NULL == fGpu);
109 fGpu = GrGpu::Create(backend, backendContext, this);
110 if (NULL == fGpu) {
115 fGpu->setDrawState(fDrawState);
122 fFontCache = SkNEW_ARGS(GrFontCache, (fGpu));
137 if (NULL == fGpu) {
149 fGpu->purgeResources();
161 fGpu->unref();
175 fGpu->abandonResources()
    [all...]
GrBufferAllocPool.h 61 GrGpu* getGpu() { return fGpu; }
165 GrGpu* fGpu;
  /external/skia/dm/
DMTaskRunner.cpp 8 , fGpu(gpuThreads)
13 fGpu.add(task);
22 // we'll never try to add to it later. Same can't be said of fMain: fGpu
24 fGpu.wait();
DMTaskRunner.h 23 SkThreadPool fMain, fGpu;
  /external/chromium_org/third_party/skia/src/gpu/gl/
GrGLUniformManager.cpp 18 GrGLUniformManager::GrGLUniformManager(GrGpuGL* gpu) : fGpu(gpu) {
19 fUsingBindUniform = fGpu->glInterface()->fBindUniformLocation != NULL;
42 GR_GL_CALL(fGpu->glInterface(), Uniform1i(uni.fFSLocation, texUnit));
45 GR_GL_CALL(fGpu->glInterface(), Uniform1i(uni.fVSLocation, texUnit));
55 GR_GL_CALL(fGpu->glInterface(), Uniform1f(uni.fFSLocation, v0));
58 GR_GL_CALL(fGpu->glInterface(), Uniform1f(uni.fVSLocation, v0));
74 GR_GL_CALL(fGpu->glInterface(), Uniform1fv(uni.fFSLocation, arrayCount, v));
77 GR_GL_CALL(fGpu->glInterface(), Uniform1fv(uni.fVSLocation, arrayCount, v));
87 GR_GL_CALL(fGpu->glInterface(), Uniform2f(uni.fFSLocation, v0, v1));
90 GR_GL_CALL(fGpu->glInterface(), Uniform2f(uni.fVSLocation, v0, v1))
    [all...]
GrGLProgram.cpp 20 #define GL_CALL(X) GR_GL_CALL(fGpu->glInterface(), X)
21 #define GL_CALL_RET(R, X) GR_GL_CALL_RET(fGpu->glInterface(), R, X)
39 : fGpu(gpu)
51 !fGpu->shouldUseFixedFunctionTexturing()) {
52 GrGLFullShaderBuilder fullBuilder(fGpu, fUniformManager, fDesc);
58 GrGLFragmentOnlyShaderBuilder fragmentOnlyBuilder(fGpu, fUniformManager, fDesc);
199 const GrDrawState& drawState = fGpu->getDrawState();
228 fGpu->bindTexture(fDstCopyTexUnit, kParams, texture);
239 fColorEffects->setData(fGpu, fUniformManager, colorStages);
240 fCoverageEffects->setData(fGpu, fUniformManager, coverageStages)
    [all...]
  /external/skia/src/gpu/gl/
GrGLUniformManager.cpp 18 GrGLUniformManager::GrGLUniformManager(GrGpuGL* gpu) : fGpu(gpu) {
19 fUsingBindUniform = fGpu->glInterface()->fBindUniformLocation != NULL;
42 GR_GL_CALL(fGpu->glInterface(), Uniform1i(uni.fFSLocation, texUnit));
45 GR_GL_CALL(fGpu->glInterface(), Uniform1i(uni.fVSLocation, texUnit));
55 GR_GL_CALL(fGpu->glInterface(), Uniform1f(uni.fFSLocation, v0));
58 GR_GL_CALL(fGpu->glInterface(), Uniform1f(uni.fVSLocation, v0));
74 GR_GL_CALL(fGpu->glInterface(), Uniform1fv(uni.fFSLocation, arrayCount, v));
77 GR_GL_CALL(fGpu->glInterface(), Uniform1fv(uni.fVSLocation, arrayCount, v));
87 GR_GL_CALL(fGpu->glInterface(), Uniform2f(uni.fFSLocation, v0, v1));
90 GR_GL_CALL(fGpu->glInterface(), Uniform2f(uni.fVSLocation, v0, v1))
    [all...]
GrGLProgram.cpp 20 #define GL_CALL(X) GR_GL_CALL(fGpu->glInterface(), X)
21 #define GL_CALL_RET(R, X) GR_GL_CALL_RET(fGpu->glInterface(), R, X)
39 : fGpu(gpu)
51 !fGpu->shouldUseFixedFunctionTexturing()) {
52 GrGLFullShaderBuilder fullBuilder(fGpu, fUniformManager, fDesc);
58 GrGLFragmentOnlyShaderBuilder fragmentOnlyBuilder(fGpu, fUniformManager, fDesc);
199 const GrDrawState& drawState = fGpu->getDrawState();
228 fGpu->bindTexture(fDstCopyTexUnit, kParams, texture);
239 fColorEffects->setData(fGpu, fUniformManager, colorStages);
240 fCoverageEffects->setData(fGpu, fUniformManager, coverageStages)
    [all...]
  /external/skia/bench/
BenchTimer.h 39 double fGpu;
BenchTimer.cpp 28 , fGpu(-1.0)
69 fGpu = fGpuTimer->endGpu() * fDurationScale;
  /external/chromium_org/third_party/skia/include/gpu/
GrResource.h 47 bool isValid() const { return NULL != fGpu; }
96 GrGpu* getGpu() const { return fGpu; }
115 GrGpu* fGpu; // not reffed. The GrGpu can be deleted while there
  /external/skia/include/gpu/
GrResource.h 47 bool isValid() const { return NULL != fGpu; }
96 GrGpu* getGpu() const { return fGpu; }
115 GrGpu* fGpu; // not reffed. The GrGpu can be deleted while there

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