/external/chromium_org/third_party/skia/src/gpu/ |
GrResource.cpp | 14 fGpu = gpu; 22 fGpu->insertResource(this); 32 if (NULL != fGpu) { 34 fGpu->removeResource(this); 35 fGpu = NULL; 40 if (NULL != fGpu) { 42 fGpu->removeResource(this); 43 fGpu = NULL; 48 if (NULL != fGpu) { 49 return fGpu->getContext() [all...] |
GrStencilAndCoverPathRenderer.cpp | 29 fGpu = gpu; 34 fGpu->unref(); 58 SkAutoTUnref<GrPath> p(fGpu->getContext()->createPath(path, stroke)); 72 SkAutoTUnref<GrPath> p(fGpu->getContext()->createPath(path, stroke));
|
GrStencilAndCoverPathRenderer.h | 50 GrGpu* fGpu;
|
GrClipMaskManager.cpp | 98 path_needs_SW_renderer(this->getContext(), fGpu, 122 GrDrawState* drawState = fGpu->drawState(); 151 fGpu->disableScissor(); 182 are->set(fGpu->drawState()); 183 setup_drawstate_aaclip(fGpu, result, rtSpaceMaskBounds); 184 fGpu->disableScissor(); 204 fGpu->enableScissor(clipRect); 222 fGpu->enableScissor(scissorSpaceIBounds); 275 GrDrawState* drawState = fGpu->drawState(); 284 getContext()->getAARectRenderer()->fillAARect(fGpu, [all...] |
GrTest.cpp | 26 // We could create a proxy GrDrawTarget that passes through to fGpu until ~GrTextTarget() and 30 tar->init(this, fGpu);
|
GrContext.cpp | 90 fGpu = NULL; 107 SkASSERT(NULL == fGpu); 109 fGpu = GrGpu::Create(backend, backendContext, this); 110 if (NULL == fGpu) { 115 fGpu->setDrawState(fDrawState); 122 fFontCache = SkNEW_ARGS(GrFontCache, (fGpu)); 137 if (NULL == fGpu) { 149 fGpu->purgeResources(); 161 fGpu->unref(); 175 fGpu->abandonResources() [all...] |
GrBufferAllocPool.h | 61 GrGpu* getGpu() { return fGpu; } 165 GrGpu* fGpu;
|
GrClipMaskManager.h | 42 : fGpu(NULL) 90 GrGpu* fGpu;
|
/external/skia/src/gpu/ |
GrResource.cpp | 14 fGpu = gpu; 22 fGpu->insertResource(this); 32 if (NULL != fGpu) { 34 fGpu->removeResource(this); 35 fGpu = NULL; 40 if (NULL != fGpu) { 42 fGpu->removeResource(this); 43 fGpu = NULL; 48 if (NULL != fGpu) { 49 return fGpu->getContext() [all...] |
GrStencilAndCoverPathRenderer.cpp | 29 fGpu = gpu; 34 fGpu->unref(); 58 SkAutoTUnref<GrPath> p(fGpu->getContext()->createPath(path, stroke)); 72 SkAutoTUnref<GrPath> p(fGpu->getContext()->createPath(path, stroke));
|
GrStencilAndCoverPathRenderer.h | 50 GrGpu* fGpu;
|
GrClipMaskManager.cpp | 98 path_needs_SW_renderer(this->getContext(), fGpu, 122 GrDrawState* drawState = fGpu->drawState(); 151 fGpu->disableScissor(); 182 are->set(fGpu->drawState()); 183 setup_drawstate_aaclip(fGpu, result, rtSpaceMaskBounds); 184 fGpu->disableScissor(); 204 fGpu->enableScissor(clipRect); 222 fGpu->enableScissor(scissorSpaceIBounds); 275 GrDrawState* drawState = fGpu->drawState(); 284 getContext()->getAARectRenderer()->fillAARect(fGpu, [all...] |
GrTest.cpp | 26 // We could create a proxy GrDrawTarget that passes through to fGpu until ~GrTextTarget() and 30 tar->init(this, fGpu);
|
GrContext.cpp | 90 fGpu = NULL; 107 SkASSERT(NULL == fGpu); 109 fGpu = GrGpu::Create(backend, backendContext, this); 110 if (NULL == fGpu) { 115 fGpu->setDrawState(fDrawState); 122 fFontCache = SkNEW_ARGS(GrFontCache, (fGpu)); 137 if (NULL == fGpu) { 149 fGpu->purgeResources(); 161 fGpu->unref(); 175 fGpu->abandonResources() [all...] |
GrBufferAllocPool.h | 61 GrGpu* getGpu() { return fGpu; } 165 GrGpu* fGpu;
|
/external/skia/dm/ |
DMTaskRunner.cpp | 8 , fGpu(gpuThreads) 13 fGpu.add(task); 22 // we'll never try to add to it later. Same can't be said of fMain: fGpu 24 fGpu.wait();
|
DMTaskRunner.h | 23 SkThreadPool fMain, fGpu;
|
/external/chromium_org/third_party/skia/src/gpu/gl/ |
GrGLUniformManager.cpp | 18 GrGLUniformManager::GrGLUniformManager(GrGpuGL* gpu) : fGpu(gpu) { 19 fUsingBindUniform = fGpu->glInterface()->fBindUniformLocation != NULL; 42 GR_GL_CALL(fGpu->glInterface(), Uniform1i(uni.fFSLocation, texUnit)); 45 GR_GL_CALL(fGpu->glInterface(), Uniform1i(uni.fVSLocation, texUnit)); 55 GR_GL_CALL(fGpu->glInterface(), Uniform1f(uni.fFSLocation, v0)); 58 GR_GL_CALL(fGpu->glInterface(), Uniform1f(uni.fVSLocation, v0)); 74 GR_GL_CALL(fGpu->glInterface(), Uniform1fv(uni.fFSLocation, arrayCount, v)); 77 GR_GL_CALL(fGpu->glInterface(), Uniform1fv(uni.fVSLocation, arrayCount, v)); 87 GR_GL_CALL(fGpu->glInterface(), Uniform2f(uni.fFSLocation, v0, v1)); 90 GR_GL_CALL(fGpu->glInterface(), Uniform2f(uni.fVSLocation, v0, v1)) [all...] |
GrGLProgram.cpp | 20 #define GL_CALL(X) GR_GL_CALL(fGpu->glInterface(), X) 21 #define GL_CALL_RET(R, X) GR_GL_CALL_RET(fGpu->glInterface(), R, X) 39 : fGpu(gpu) 51 !fGpu->shouldUseFixedFunctionTexturing()) { 52 GrGLFullShaderBuilder fullBuilder(fGpu, fUniformManager, fDesc); 58 GrGLFragmentOnlyShaderBuilder fragmentOnlyBuilder(fGpu, fUniformManager, fDesc); 199 const GrDrawState& drawState = fGpu->getDrawState(); 228 fGpu->bindTexture(fDstCopyTexUnit, kParams, texture); 239 fColorEffects->setData(fGpu, fUniformManager, colorStages); 240 fCoverageEffects->setData(fGpu, fUniformManager, coverageStages) [all...] |
/external/skia/src/gpu/gl/ |
GrGLUniformManager.cpp | 18 GrGLUniformManager::GrGLUniformManager(GrGpuGL* gpu) : fGpu(gpu) { 19 fUsingBindUniform = fGpu->glInterface()->fBindUniformLocation != NULL; 42 GR_GL_CALL(fGpu->glInterface(), Uniform1i(uni.fFSLocation, texUnit)); 45 GR_GL_CALL(fGpu->glInterface(), Uniform1i(uni.fVSLocation, texUnit)); 55 GR_GL_CALL(fGpu->glInterface(), Uniform1f(uni.fFSLocation, v0)); 58 GR_GL_CALL(fGpu->glInterface(), Uniform1f(uni.fVSLocation, v0)); 74 GR_GL_CALL(fGpu->glInterface(), Uniform1fv(uni.fFSLocation, arrayCount, v)); 77 GR_GL_CALL(fGpu->glInterface(), Uniform1fv(uni.fVSLocation, arrayCount, v)); 87 GR_GL_CALL(fGpu->glInterface(), Uniform2f(uni.fFSLocation, v0, v1)); 90 GR_GL_CALL(fGpu->glInterface(), Uniform2f(uni.fVSLocation, v0, v1)) [all...] |
GrGLProgram.cpp | 20 #define GL_CALL(X) GR_GL_CALL(fGpu->glInterface(), X) 21 #define GL_CALL_RET(R, X) GR_GL_CALL_RET(fGpu->glInterface(), R, X) 39 : fGpu(gpu) 51 !fGpu->shouldUseFixedFunctionTexturing()) { 52 GrGLFullShaderBuilder fullBuilder(fGpu, fUniformManager, fDesc); 58 GrGLFragmentOnlyShaderBuilder fragmentOnlyBuilder(fGpu, fUniformManager, fDesc); 199 const GrDrawState& drawState = fGpu->getDrawState(); 228 fGpu->bindTexture(fDstCopyTexUnit, kParams, texture); 239 fColorEffects->setData(fGpu, fUniformManager, colorStages); 240 fCoverageEffects->setData(fGpu, fUniformManager, coverageStages) [all...] |
/external/skia/bench/ |
BenchTimer.h | 39 double fGpu;
|
BenchTimer.cpp | 28 , fGpu(-1.0) 69 fGpu = fGpuTimer->endGpu() * fDurationScale;
|
/external/chromium_org/third_party/skia/include/gpu/ |
GrResource.h | 47 bool isValid() const { return NULL != fGpu; } 96 GrGpu* getGpu() const { return fGpu; } 115 GrGpu* fGpu; // not reffed. The GrGpu can be deleted while there
|
/external/skia/include/gpu/ |
GrResource.h | 47 bool isValid() const { return NULL != fGpu; } 96 GrGpu* getGpu() const { return fGpu; } 115 GrGpu* fGpu; // not reffed. The GrGpu can be deleted while there
|