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    Searched refs:fNumThreads (Results 1 - 5 of 5) sorted by null

  /external/skia/tests/
PathOpsThreadedCommon.cpp 19 SkThreadPool pool(fNumThreads);
PathOpsThreadedCommon.h 37 : fNumThreads(threadCount)
46 int fNumThreads;
PathOpsSkpClipTest.cpp 134 : fNumThreads(threadCount)
140 int fNumThreads;
168 SkThreadPool pool(fNumThreads);
  /external/skia/tools/
PictureRenderer.cpp 748 : fNumThreads(threadCount)
751 // Only need to create fNumThreads - 1 clones, since one thread will use the base
753 fPictureClones = SkNEW_ARRAY(SkPicture, fNumThreads - 1);
754 fCloneData = SkNEW_ARRAY(CloneData*, fNumThreads);
760 for (int i = 0; i < fNumThreads; ++i) {
763 // Only need to create fNumThreads - 1 clones, since one thread will use the base picture.
764 fPicture->clone(fPictureClones, fNumThreads - 1);
767 const int chunkSize = (fTileRects.count() + fNumThreads - 1) / fNumThreads;
769 for (int i = 0; i < fNumThreads; i++)
    [all...]
PictureRenderer.h 549 const int fNumThreads;

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