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  /external/chromium_org/third_party/skia/include/gpu/
GrRect.h 15 int16_t fLeft, fTop, fRight, fBottom;
18 int height() const { return fBottom - fTop; }
20 bool isEmpty() const { return fLeft >= fRight || fTop >= fBottom; }
24 fTop = SkToS16(r.fTop);
  /external/skia/include/gpu/
GrRect.h 15 int16_t fLeft, fTop, fRight, fBottom;
18 int height() const { return fBottom - fTop; }
20 bool isEmpty() const { return fLeft >= fRight || fTop >= fBottom; }
24 fTop = SkToS16(r.fTop);
  /external/chromium_org/third_party/skia/src/pathops/
SkPathOpsRect.h 13 double fLeft, fTop, fRight, fBottom;
19 if (fTop > pt.fY) {
20 fTop = pt.fY;
32 && approximately_between(fTop, pt.fY, fBottom);
37 SkASSERT(fTop <= fBottom);
39 SkASSERT(r->fTop <= r->fBottom);
40 return r->fLeft <= fRight && fLeft <= r->fRight && r->fTop <= fBottom && fTop <= r->fBottom;
45 fTop = fBottom = pt.fY;
53 return fBottom - fTop;
    [all...]
SkPathOpsBounds.h 18 && AlmostLessOrEqualUlps(a.fTop, b.fBottom)
19 && AlmostLessOrEqualUlps(b.fTop, a.fBottom);
27 if (top < fTop) fTop = top;
33 add(toAdd.fLeft, toAdd.fTop, toAdd.fRight, toAdd.fBottom);
38 if (pt.fY < fTop) fTop = pt.fY;
46 && AlmostLessOrEqualUlps(fTop, pt.fY)
54 return !(fLeft <= fRight) || !(fTop <= fBottom)
55 || (fLeft == fRight && fTop == fBottom)
    [all...]
SkPathOpsBounds.cpp 17 set(SkDoubleToScalar(dRect.fLeft), SkDoubleToScalar(dRect.fTop),
31 set(SkDoubleToScalar(dRect.fLeft), SkDoubleToScalar(dRect.fTop),
  /external/skia/src/pathops/
SkPathOpsRect.h 13 double fLeft, fTop, fRight, fBottom;
19 if (fTop > pt.fY) {
20 fTop = pt.fY;
32 && approximately_between(fTop, pt.fY, fBottom);
37 SkASSERT(fTop <= fBottom);
39 SkASSERT(r->fTop <= r->fBottom);
40 return r->fLeft <= fRight && fLeft <= r->fRight && r->fTop <= fBottom && fTop <= r->fBottom;
45 fTop = fBottom = pt.fY;
53 return fBottom - fTop;
    [all...]
SkPathOpsBounds.h 18 && AlmostLessOrEqualUlps(a.fTop, b.fBottom)
19 && AlmostLessOrEqualUlps(b.fTop, a.fBottom);
27 if (top < fTop) fTop = top;
33 add(toAdd.fLeft, toAdd.fTop, toAdd.fRight, toAdd.fBottom);
38 if (pt.fY < fTop) fTop = pt.fY;
46 && AlmostLessOrEqualUlps(fTop, pt.fY)
54 return !(fLeft <= fRight) || !(fTop <= fBottom)
55 || (fLeft == fRight && fTop == fBottom)
    [all...]
SkPathOpsBounds.cpp 17 set(SkDoubleToScalar(dRect.fLeft), SkDoubleToScalar(dRect.fTop),
31 set(SkDoubleToScalar(dRect.fLeft), SkDoubleToScalar(dRect.fTop),