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Searched
refs:fp_spills
(Results
1 - 4
of
4
) sorted by null
/art/runtime/
stack.h
463
uint32_t core_spills, uint32_t
fp_spills
, size_t frame_size,
465
int offset = GetVRegOffset(code_item, core_spills,
fp_spills
, frame_size, vreg);
514
uint32_t core_spills, uint32_t
fp_spills
,
517
int num_spills = __builtin_popcount(core_spills) + __builtin_popcount(
fp_spills
) + 1; // Filler.
stack.cc
176
uint32_t
fp_spills
= m->GetFpSpillMask();
local
178
int offset = GetVRegOffset(code_item, core_spills,
fp_spills
, frame_size, vreg);
runtime.cc
1215
uint32_t
fp_spills
= type == kSaveAll ? fp_all_spills : 0;
local
[
all
...]
thread.cc
2071
uint32_t
fp_spills
= m->GetFpSpillMask();
local
[
all
...]
Completed in 318 milliseconds