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    Searched refs:fp_spills (Results 1 - 4 of 4) sorted by null

  /art/runtime/
stack.h 463 uint32_t core_spills, uint32_t fp_spills, size_t frame_size,
465 int offset = GetVRegOffset(code_item, core_spills, fp_spills, frame_size, vreg);
514 uint32_t core_spills, uint32_t fp_spills,
517 int num_spills = __builtin_popcount(core_spills) + __builtin_popcount(fp_spills) + 1; // Filler.
stack.cc 176 uint32_t fp_spills = m->GetFpSpillMask(); local
178 int offset = GetVRegOffset(code_item, core_spills, fp_spills, frame_size, vreg);
runtime.cc 1215 uint32_t fp_spills = type == kSaveAll ? fp_all_spills : 0; local
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thread.cc 2071 uint32_t fp_spills = m->GetFpSpillMask(); local
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