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Searched
refs:frameUpdatePeriod
(Results
1 - 2
of
2
) sorted by null
/frameworks/wilhelm/src/desktop/
SndFile.c
61
SLuint32
frameUpdatePeriod
= thisAP->mPlay.mFrameUpdatePeriod;
62
if ((0 !=
frameUpdatePeriod
) &&
63
(thisAP->mPlay.mFramesSincePositionUpdate >=
frameUpdatePeriod
) &&
69
frameUpdatePeriod
) {
70
thisAP->mPlay.mFramesSincePositionUpdate %=
frameUpdatePeriod
;
/frameworks/wilhelm/src/itf/
IPlay.c
396
SLuint32
frameUpdatePeriod
= ((long long) mSec *
398
if (0 ==
frameUpdatePeriod
) {
399
frameUpdatePeriod
= ~0;
401
thiz->mFrameUpdatePeriod =
frameUpdatePeriod
;
Completed in 73 milliseconds