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    Searched refs:frustumM (Results 1 - 18 of 18) sorted by null

  /cts/tests/tests/mediastress/src/android/mediastress/cts/
SurfaceTextureRenderer.java 151 Matrix.frustumM(mProjMatrix, 0, -mRatio, mRatio, -1, 1, 3, 7);
  /development/ndk/platforms/android-14/samples/native-media/src/com/example/nativemedia/
MyGLSurfaceView.java 131 Matrix.frustumM(mProjMatrix, 0, -mRatio, mRatio, -1, 1, 3, 7);
  /development/samples/ApiDemos/src/com/example/android/apis/graphics/
GLES20TriangleRenderer.java 89 Matrix.frustumM(mProjMatrix, 0, -ratio, ratio, -1, 1, 3, 7);
  /development/samples/ApiDemos/src/com/example/android/apis/graphics/spritetext/
MatrixStack.java 44 Matrix.frustumM(mMatrix, mTop, left, right, bottom, top, near, far);
  /development/samples/BasicGLSurfaceView/src/com/example/android/basicglsurfaceview/
GLES20TriangleRenderer.java 87 Matrix.frustumM(mProjMatrix, 0, -ratio, ratio, -1, 1, 3, 7);
  /frameworks/wilhelm/tests/native-media/src/com/example/nativemedia/
MyGLSurfaceView.java 143 Matrix.frustumM(mProjMatrix, 0, -mRatio, mRatio, -1, 1, 3, 7);
  /cts/tests/tests/openglperf/src/android/openglperf/cts/
PlanetsRenderer.java 260 Matrix.frustumM(mProjMatrix, 0, -ratio, ratio, -1, 1, 3, 7);
  /frameworks/native/opengl/tests/gl2_cameraeye/src/com/android/gl2cameraeye/
GL2CameraEye.java 237 Matrix.frustumM(mProjMatrix, 0, -mRatio, mRatio, -1, 1, 3, 7);
  /cts/tests/tests/hardware/src/android/hardware/cts/
CameraGLTest.java 711 Matrix.frustumM(mProjMatrix, 0, -mRatio, mRatio, -1, 1, 3, 7);
    [all...]
  /frameworks/base/opengl/java/android/opengl/
Matrix.java 323 public static void frustumM(float[] m, int offset,
  /prebuilts/sdk/14/
android.jar 
  /prebuilts/sdk/15/
android.jar 
  /prebuilts/sdk/18/
android.jar 
  /prebuilts/sdk/19/
android.jar 
  /prebuilts/sdk/4/
android.jar 
  /prebuilts/sdk/5/
android.jar 
  /prebuilts/sdk/6/
android.jar 
  /prebuilts/sdk/current/
android.jar 

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