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Searched
refs:getCcdSweptSphereRadius
(Results
1 - 13
of
13
) sorted by null
/external/jmonkeyengine/engine/src/bullet/com/jme3/bullet/objects/
PhysicsCharacter.java
253
public float
getCcdSweptSphereRadius
() {
254
return
getCcdSweptSphereRadius
(objectId);
257
private native float
getCcdSweptSphereRadius
(long objectId);
292
capsule.write(
getCcdSweptSphereRadius
(), "ccdSweptSphereRadius", 0);
PhysicsGhostObject.java
263
public float
getCcdSweptSphereRadius
() {
264
return
getCcdSweptSphereRadius
(objectId);
267
private native float
getCcdSweptSphereRadius
(long objectId);
288
capsule.write(
getCcdSweptSphereRadius
(), "ccdSweptSphereRadius", 0);
PhysicsRigidBody.java
290
public float
getCcdSweptSphereRadius
() {
291
return
getCcdSweptSphereRadius
(objectId);
294
private native float
getCcdSweptSphereRadius
(long objectId);
720
capsule.write(
getCcdSweptSphereRadius
(), "ccdSweptSphereRadius", 0);
/external/jmonkeyengine/engine/src/jbullet/com/jme3/bullet/objects/
PhysicsCharacter.java
230
public float
getCcdSweptSphereRadius
() {
231
return gObject.
getCcdSweptSphereRadius
();
270
capsule.write(
getCcdSweptSphereRadius
(), "ccdSweptSphereRadius", 0);
PhysicsGhostObject.java
252
public float
getCcdSweptSphereRadius
() {
253
return gObject.
getCcdSweptSphereRadius
();
271
capsule.write(
getCcdSweptSphereRadius
(), "ccdSweptSphereRadius", 0);
PhysicsRigidBody.java
297
public float
getCcdSweptSphereRadius
() {
298
return rBody.
getCcdSweptSphereRadius
();
671
capsule.write(
getCcdSweptSphereRadius
(), "ccdSweptSphereRadius", 0);
/external/jmonkeyengine/engine/src/bullet-common/com/jme3/bullet/control/
GhostControl.java
72
control.setCcdSweptSphereRadius(
getCcdSweptSphereRadius
());
CharacterControl.java
66
control.setCcdSweptSphereRadius(
getCcdSweptSphereRadius
());
RigidBodyControl.java
70
control.setCcdSweptSphereRadius(
getCcdSweptSphereRadius
());
VehicleControl.java
90
control.setCcdSweptSphereRadius(
getCcdSweptSphereRadius
());
/external/jmonkeyengine/engine/src/bullet-native/
com_jme3_bullet_objects_PhysicsGhostObject.cpp
265
* Method:
getCcdSweptSphereRadius
276
return ghost->
getCcdSweptSphereRadius
();
com_jme3_bullet_objects_PhysicsCharacter.cpp
324
* Method:
getCcdSweptSphereRadius
335
return ghost->
getCcdSweptSphereRadius
();
com_jme3_bullet_objects_PhysicsRigidBody.cpp
256
* Method:
getCcdSweptSphereRadius
267
return body->
getCcdSweptSphereRadius
();
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