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    Searched refs:getUniforms (Results 1 - 9 of 9) sorted by null

  /external/chromium_org/third_party/angle/src/compiler/
TranslatorHLSL.cpp 23 mActiveUniforms = outputHLSL.getUniforms();
TranslatorHLSL.h 18 const sh::ActiveUniforms &getUniforms() { return mActiveUniforms; }
ShHandle.h 72 const TVariableInfoList& getUniforms() const { return uniforms; }
ShaderLang.cpp 171 *params = compiler->getUniforms().size();
269 (varType == SH_ACTIVE_UNIFORMS ? compiler->getUniforms() :
367 *params = (void*)&translator->getUniforms();
OutputHLSL.h 34 const ActiveUniforms &getUniforms();
OutputHLSL.cpp 130 const ActiveUniforms &OutputHLSL::getUniforms()
    [all...]
  /external/chromium_org/third_party/angle/src/libGLESv2/
Shader.h 71 const sh::ActiveUniforms &getUniforms();
Shader.cpp 179 const sh::ActiveUniforms &Shader::getUniforms()
ProgramBinary.cpp     [all...]

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