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  /packages/wallpapers/Basic/src/com/android/wallpaper/grass/
GrassWallpaper.java 17 package com.android.wallpaper.grass;
Grass.java 18 package com.android.wallpaper.grass;
23 public class Grass extends Activity {
GrassView.java 18 package com.android.wallpaper.grass;
GrassRS.java 17 package com.android.wallpaper.grass;
45 private static final String LOG_TAG = "Grass";
140 mScript = new ScriptC_grass(mRS, mResources, R.raw.grass);
SunCalculator.java 23 package com.android.wallpaper.grass;
  /external/jmonkeyengine/engine/src/test/jme3test/helloworld/
HelloTerrain.java 67 /** 1.2) Add GRASS texture into the red layer (Tex1). */
68 Texture grass = assetManager.loadTexture( local
69 "Textures/Terrain/splat/grass.jpg");
70 grass.setWrap(WrapMode.Repeat);
71 mat_terrain.setTexture("Tex1", grass);
HelloTerrainCollision.java 97 /** 1.2) Add GRASS texture into the red layer (Tex1). */
98 Texture grass = assetManager.loadTexture( local
99 "Textures/Terrain/splat/grass.jpg");
100 grass.setWrap(WrapMode.Repeat);
101 mat_terrain.setTexture("Tex1", grass);
  /external/jmonkeyengine/engine/src/test/jme3test/terrain/
TerrainFractalGridTest.java 62 // GRASS texture
63 Texture grass = this.assetManager.loadTexture("Textures/Terrain/splat/grass.jpg"); local
64 grass.setWrap(WrapMode.Repeat);
65 this.mat_terrain.setTexture("region1ColorMap", grass);
TerrainGridTest.java 72 // GRASS texture
73 Texture grass = this.assetManager.loadTexture("Textures/Terrain/splat/grass.jpg"); local
74 grass.setWrap(WrapMode.Repeat);
75 this.mat_terrain.setTexture("region1ColorMap", grass);
TerrainGridTileLoaderTest.java 70 // GRASS texture
71 Texture grass = this.assetManager.loadTexture("Textures/Terrain/splat/grass.jpg"); local
72 grass.setWrap(WrapMode.Repeat);
73 this.mat_terrain.setTexture("region1ColorMap", grass);
TerrainTest.java 115 // GRASS texture
116 Texture grass = assetManager.loadTexture("Textures/Terrain/splat/grass.jpg"); local
117 grass.setWrap(WrapMode.Repeat);
118 matRock.setTexture("Tex1", grass);
TerrainTestModifyHeight.java 288 // GRASS texture
289 Texture grass = assetManager.loadTexture("Textures/Terrain/splat/grass.jpg"); local
290 grass.setWrap(WrapMode.Repeat);
291 matTerrain.setTexture("DiffuseMap", grass);
344 // GRASS texture
345 Texture grass = assetManager.loadTexture("Textures/Terrain/splat/grass.jpg"); local
346 grass.setWrap(WrapMode.Repeat);
347 matTerrain.setTexture("region1ColorMap", grass);
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TerrainTestReadWrite.java 106 // GRASS texture
107 Texture grass = assetManager.loadTexture("Textures/Terrain/splat/grass.jpg"); local
108 grass.setWrap(WrapMode.Repeat);
109 matTerrain.setTexture("DiffuseMap", grass);
TerrainGridAlphaMapTest.java 95 // GRASS texture
96 Texture grass = assetManager.loadTexture("Textures/Terrain/splat/grass.jpg"); local
97 grass.setWrap(WrapMode.Repeat);
98 material.setTexture("DiffuseMap", grass);
TerrainTestCollision.java 114 Texture grass = assetManager.loadTexture("Textures/Terrain/splat/grass.jpg"); local
115 grass.setWrap(WrapMode.Repeat);
116 matRock.setTexture("Tex1", grass);
TerrainTestAdvanced.java 109 // GRASS texture
110 Texture grass = assetManager.loadTexture("Textures/Terrain/splat/grass.jpg"); local
111 grass.setWrap(WrapMode.Repeat);
112 //matTerrain.setTexture("DiffuseMap_1", grass);
  /external/jmonkeyengine/engine/src/test/jme3test/light/
TestSpotLightTerrain.java 131 // GRASS texture
132 Texture grass = assetManager.loadTexture("Textures/Terrain/splat/grass.jpg"); local
133 grass.setWrap(WrapMode.Repeat);
134 matTerrain.setTexture("DiffuseMap", grass);
  /external/jmonkeyengine/engine/src/test/jme3test/post/
TestDepthOfField.java 144 Texture grass = assetManager.loadTexture("Textures/Terrain/splat/grass.jpg"); local
145 grass.setWrap(WrapMode.Repeat);
146 matRock.setTexture("DiffuseMap", grass);
  /external/jmonkeyengine/engine/src/test/jme3test/bullet/
TestHoveringTank.java 255 Texture grass = assetManager.loadTexture("Textures/Terrain/splat/grass.jpg"); local
256 grass.setWrap(WrapMode.Repeat);
257 matRock.setTexture("DiffuseMap", grass);
TestWalkingChar.java 249 Texture grass = assetManager.loadTexture("Textures/Terrain/splat/grass.jpg"); local
250 grass.setWrap(WrapMode.Repeat);
251 matRock.setTexture("DiffuseMap", grass);
  /external/jmonkeyengine/engine/src/test/jme3test/water/
TestPostWater.java 232 Texture grass = assetManager.loadTexture("Textures/Terrain/splat/grass.jpg");
233 grass.setWrap(WrapMode.Repeat);
234 matRock.setTexture("DiffuseMap", grass);
  /external/replicaisland/src/com/replica/replicaisland/
LevelBuilder.java 126 tileMapIndex = R.drawable.grass;
  /external/chromium_org/third_party/mesa/src/docs/
MESA_texture_array.spec 55 grass to rocks to snow, the application will store each texture
    [all...]
  /external/mesa3d/docs/
MESA_texture_array.spec 55 grass to rocks to snow, the application will store each texture
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