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    Searched refs:lStatus (Results 1 - 9 of 9) sorted by null

  /frameworks/base/media/jni/audioeffect/
android_media_AudioEffect.cpp 256 int lStatus = AUDIOEFFECT_ERROR_NO_MEMORY;
287 lStatus = AUDIOEFFECT_ERROR_BAD_VALUE;
309 lStatus = AUDIOEFFECT_ERROR_BAD_VALUE;
326 lStatus = translateError(lpAudioEffect->initCheck());
327 if (lStatus != AUDIOEFFECT_SUCCESS && lStatus != AUDIOEFFECT_ERROR_ALREADY_EXISTS) {
328 ALOGE("AudioEffect initCheck failed %d", lStatus);
335 lStatus = AUDIOEFFECT_ERROR_BAD_VALUE;
422 return lStatus;
517 jint lStatus = AUDIOEFFECT_ERROR_BAD_VALUE
    [all...]
android_media_Visualizer.cpp 342 int lStatus = VISUALIZER_ERROR_NO_MEMORY;
364 lStatus = VISUALIZER_ERROR_BAD_VALUE;
378 lStatus = translateError(lpVisualizer->initCheck());
379 if (lStatus != VISUALIZER_SUCCESS && lStatus != VISUALIZER_ERROR_ALREADY_EXISTS) {
380 ALOGE("Visualizer initCheck failed %d", lStatus);
387 lStatus = VISUALIZER_ERROR_BAD_VALUE;
417 return lStatus;
  /hardware/libhardware_legacy/audio/
AudioHardwareStub.cpp 49 status_t lStatus = out->set(format, channels, sampleRate);
51 *status = lStatus;
53 if (lStatus == NO_ERROR)
74 status_t lStatus = in->set(format, channels, sampleRate, acoustics);
76 *status = lStatus;
78 if (lStatus == NO_ERROR)
AudioHardwareGeneric.cpp 82 status_t lStatus = out->set(this, mFd, devices, format, channels, sampleRate);
84 *status = lStatus;
86 if (lStatus == NO_ERROR) {
122 status_t lStatus = in->set(this, mFd, devices, format, channels, sampleRate, acoustics);
124 *status = lStatus;
126 if (lStatus == NO_ERROR) {
  /frameworks/av/services/audioflinger/
AudioFlinger.cpp 457 status_t lStatus;
464 lStatus = BAD_VALUE;
472 lStatus = BAD_VALUE;
482 lStatus = BAD_VALUE;
515 channelMask, frameCount, sharedBuffer, lSessionId, flags, tid, clientUid, &lStatus);
516 LOG_ALWAYS_FATAL_IF((lStatus == NO_ERROR) && (track == 0));
517 // we don't abort yet if lStatus != NO_ERROR; there is still work to be done regardless
521 if (lStatus == NO_ERROR && effectThread != NULL) {
531 if (lStatus == NO_ERROR) {
542 if (lStatus == NO_ERROR)
    [all...]
Threads.cpp 747 status_t lStatus;
753 lStatus = initCheck();
754 if (lStatus != NO_ERROR) {
770 lStatus = BAD_VALUE;
779 lStatus = BAD_VALUE;
806 lStatus = AudioSystem::registerEffect(desc, mId, chain->strategy(), sessionId, id);
807 if (lStatus != NO_ERROR) {
813 lStatus = effect->status();
814 if (lStatus != NO_ERROR) {
819 lStatus = chain->addEffect_l(effect)
    [all...]
Effects.cpp 72 int lStatus;
80 lStatus = init();
81 if (lStatus < 0) {
82 mStatus = lStatus;
    [all...]
  /frameworks/av/media/libmedia/
IAudioFlinger.cpp 126 status_t lStatus = remote()->transact(CREATE_TRACK, data, &reply);
127 if (lStatus != NO_ERROR) {
128 ALOGE("createTrack error: %s", strerror(-lStatus));
139 lStatus = reply.readInt32();
143 *status = lStatus;
175 status_t lStatus = remote()->transact(OPEN_RECORD, data, &reply);
176 if (lStatus != NO_ERROR) {
177 ALOGE("openRecord error: %s", strerror(-lStatus));
187 lStatus = reply.readInt32();
189 if (lStatus == NO_ERROR)
    [all...]
ToneGenerator.cpp     [all...]

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