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Searched
refs:levelHeight
(Results
1 - 3
of
3
) sorted by null
/external/replicaisland/src/com/replica/replicaisland/
LevelBuilder.java
47
public GameObject buildBackground(int backgroundImage, int levelWidth, int
levelHeight
) {
105
final float scrollSpeedY = Math.min((float)(height - params.gameHeight) / (
levelHeight
- params.gameHeight), 1.0f);
/external/chromium_org/third_party/mesa/src/src/mesa/main/
texstorage.c
134
GLint level, levelWidth = width,
levelHeight
= height, levelDepth = depth;
160
levelWidth,
levelHeight
, levelDepth,
164
next_mipmap_level_size(target, &levelWidth, &
levelHeight
, &levelDepth);
168
assert(
levelHeight
> 0);
/external/mesa3d/src/mesa/main/
texstorage.c
134
GLint level, levelWidth = width,
levelHeight
= height, levelDepth = depth;
160
levelWidth,
levelHeight
, levelDepth,
164
next_mipmap_level_size(target, &levelWidth, &
levelHeight
, &levelDepth);
168
assert(
levelHeight
> 0);
Completed in 41 milliseconds