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    Searched refs:levelHeight (Results 1 - 3 of 3) sorted by null

  /external/replicaisland/src/com/replica/replicaisland/
LevelBuilder.java 47 public GameObject buildBackground(int backgroundImage, int levelWidth, int levelHeight) {
105 final float scrollSpeedY = Math.min((float)(height - params.gameHeight) / (levelHeight - params.gameHeight), 1.0f);
  /external/chromium_org/third_party/mesa/src/src/mesa/main/
texstorage.c 134 GLint level, levelWidth = width, levelHeight = height, levelDepth = depth;
160 levelWidth, levelHeight, levelDepth,
164 next_mipmap_level_size(target, &levelWidth, &levelHeight, &levelDepth);
168 assert(levelHeight > 0);
  /external/mesa3d/src/mesa/main/
texstorage.c 134 GLint level, levelWidth = width, levelHeight = height, levelDepth = depth;
160 levelWidth, levelHeight, levelDepth,
164 next_mipmap_level_size(target, &levelWidth, &levelHeight, &levelDepth);
168 assert(levelHeight > 0);

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