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    Searched refs:lock1D (Results 1 - 7 of 7) sorted by null

  /frameworks/rs/
rsProgramVertex.cpp 49 float *f = static_cast<float *>(rsc->mHal.funcs.allocation.lock1D(
78 float *f = static_cast<float *>(rsc->mHal.funcs.allocation.lock1D(
96 float *f = static_cast<float *>(rsc->mHal.funcs.allocation.lock1D(
114 float *f = static_cast<float *>(rsc->mHal.funcs.allocation.lock1D(
133 rsc->mHal.funcs.allocation.lock1D(rsc, mHal.state.constants[0]));
143 rsc->mHal.funcs.allocation.lock1D(rsc, mHal.state.constants[0]));
218 float *f = static_cast<float *>(rsc->mHal.funcs.allocation.lock1D(rsc, mDefaultAlloc.get()));
rsProgramFragment.cpp 56 void *p = rsc->mHal.funcs.allocation.lock1D(rsc, mHal.state.constants[0]);
rsScriptC_LibGL.cpp 222 const char *text = (const char *)rsc->mHal.funcs.allocation.lock1D(rsc, a);
252 const char *text = (const char *)rsc->mHal.funcs.allocation.lock1D(rsc, a);
rsAllocation.cpp 314 uint8_t *dst = (uint8_t *)rsc->mHal.funcs.allocation.lock1D(rsc, this);
325 const uint8_t *src = (const uint8_t*)rsc->mHal.funcs.allocation.lock1D(rsc, this);
351 stream->addByteArray(rsc->mHal.funcs.allocation.lock1D(rsc, this), dataSize);
424 void *ptr = mRSC->mHal.funcs.allocation.lock1D(mRSC, this);
449 decRefs(rsc->mHal.funcs.allocation.lock1D(rsc, this), oldDimX - dimX, dimX);
rsMesh.cpp 232 const uint8_t *bp = (const uint8_t *)rsc->mHal.funcs.allocation.lock1D(
rs_hal.h 194 void * (*lock1D)(const Context *rsc, const Allocation *alloc);
rsFont.cpp 589 uint16_t *indexPtr = (uint16_t*)mRSC->mHal.funcs.allocation.lock1D(mRSC, indexAlloc);
620 mTextMeshPtr = (float*)mRSC->mHal.funcs.allocation.lock1D(mRSC, vertexAlloc);

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