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Searched
refs:mBufferState
(Results
1 - 2
of
2
) sorted by null
/frameworks/native/libs/gui/
BufferQueue.cpp
158
if (mSlots[i].
mBufferState
== BufferSlot::DEQUEUED) {
243
} else if (mSlots[slot].
mBufferState
!= BufferSlot::DEQUEUED) {
245
slot, mSlots[slot].
mBufferState
);
298
assert(mSlots[i].
mBufferState
== BufferSlot::FREE);
310
const int state = mSlots[i].
mBufferState
;
394
mSlots[buf].
mBufferState
= BufferSlot::DEQUEUED;
525
} else if (mSlots[buf].
mBufferState
!= BufferSlot::DEQUEUED) {
527
"(state=%d)", buf, mSlots[buf].
mBufferState
);
552
mSlots[buf].
mBufferState
= BufferSlot::QUEUED;
582
mSlots[front->mBuf].
mBufferState
= BufferSlot::FREE
[
all
...]
/frameworks/native/include/gui/
BufferQueue.h
363
mBufferState
(BufferSlot::FREE),
419
//
mBufferState
is the current state of this buffer slot.
420
BufferState
mBufferState
;
Completed in 26 milliseconds