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Searched
refs:mColorTargets
(Results
1 - 4
of
4
) sorted by null
/frameworks/rs/driver/
rsdFrameBufferObj.cpp
34
mColorTargets
= new DrvAllocation*[mColorTargetsCount];
36
mColorTargets
[i] = 0;
46
delete []
mColorTargets
;
94
if (
mColorTargets
[i] != NULL) {
95
if (
mColorTargets
[i]->textureID) {
97
GL_TEXTURE_2D,
mColorTargets
[i]->textureID, 0);
100
GL_RENDERBUFFER,
mColorTargets
[i]->renderTargetID);
118
if (
mColorTargets
[i] != NULL) {
129
if(
mColorTargets
[0] &&
mColorTargets
[0]->wnd)
[
all
...]
rsdFrameBufferObj.h
31
mColorTargets
[index] = color;
44
DrvAllocation **
mColorTargets
;
/frameworks/rs/
rsFBOCache.cpp
30
mColorTargets
= new ObjectBaseRef<Allocation>[mHal.state.colorTargetsCount];
36
delete[]
mColorTargets
;
58
mColorTargets
[slot].set(a);
77
mColorTargets
[i].set(NULL);
rsFBOCache.h
56
ObjectBaseRef<Allocation> *
mColorTargets
;
Completed in 623 milliseconds