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Searched
refs:mCurrentCacheTexture
(Results
1 - 2
of
2
) sorted by null
/frameworks/base/libs/hwui/
FontRenderer.cpp
109
mCurrentCacheTexture
= NULL;
427
mCurrentCacheTexture
= mACacheTextures[0];
539
if (texture !=
mCurrentCacheTexture
) {
541
mCurrentCacheTexture
= texture;
544
mCurrentCacheTexture
->addQuad(x1, y1, u1, v1, x2, y2, u2, v2,
566
if (
mCurrentCacheTexture
->endOfMesh()) {
584
if (
mCurrentCacheTexture
->endOfMesh()) {
FontRenderer.h
196
CacheTexture*
mCurrentCacheTexture
;
Completed in 24 milliseconds