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    Searched refs:mCurrentCacheTexture (Results 1 - 2 of 2) sorted by null

  /frameworks/base/libs/hwui/
FontRenderer.cpp 109 mCurrentCacheTexture = NULL;
427 mCurrentCacheTexture = mACacheTextures[0];
539 if (texture != mCurrentCacheTexture) {
541 mCurrentCacheTexture = texture;
544 mCurrentCacheTexture->addQuad(x1, y1, u1, v1, x2, y2, u2, v2,
566 if (mCurrentCacheTexture->endOfMesh()) {
584 if (mCurrentCacheTexture->endOfMesh()) {
FontRenderer.h 196 CacheTexture* mCurrentCacheTexture;

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