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    Searched refs:mCurrentMatrixTarget (Results 1 - 2 of 2) sorted by null

  /external/eigen/demos/opengl/
gpuhelper.h 63 inline void forceMatrixTarget(GLenum matrixTarget) {glMatrixMode(mCurrentMatrixTarget=matrixTarget);}
105 GLenum mCurrentMatrixTarget;
136 if (matrixTarget != mCurrentMatrixTarget)
137 glMatrixMode(mCurrentMatrixTarget=matrixTarget);
gpuhelper.cpp 23 mCurrentMatrixTarget = 0;

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