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    Searched refs:mDepthStencil (Results 1 - 6 of 6) sorted by null

  /external/chromium_org/third_party/angle/src/libGLESv2/
Renderbuffer.cpp 431 mDepthStencil = renderer->createRenderTarget(swapChain, true);
432 if (mDepthStencil)
434 mWidth = mDepthStencil->getWidth();
435 mHeight = mDepthStencil->getHeight();
436 mInternalFormat = mDepthStencil->getInternalFormat();
437 mSamples = mDepthStencil->getSamples();
438 mActualFormat = mDepthStencil->getActualFormat();
445 mDepthStencil = renderer->createRenderTarget(width, height, GL_DEPTH24_STENCIL8_OES, samples, true);
447 mWidth = mDepthStencil->getWidth();
448 mHeight = mDepthStencil->getHeight()
    [all...]
Renderbuffer.h 237 rx::RenderTarget *mDepthStencil;
  /external/chromium_org/third_party/angle/src/libGLESv2/renderer/
RenderTarget11.cpp 143 mDepthStencil = NULL;
170 mDepthStencil = dsv;
174 if (mDepthStencil && mTexture)
177 mDepthStencil->GetDesc(&desc);
182 mSubresourceIndex = getDSVSubresourceIndex(mTexture, mDepthStencil);
197 mDepthStencil = NULL;
242 result = device->CreateDepthStencilView(mTexture, &dsvDesc, &mDepthStencil);
311 if (mDepthStencil)
313 mDepthStencil->Release();
314 mDepthStencil = NULL
    [all...]
SwapChain9.cpp 23 mDepthStencil = NULL;
50 if (mDepthStencil)
52 mDepthStencil->Release();
53 mDepthStencil = NULL;
132 if (mDepthStencil)
134 mDepthStencil->Release();
135 mDepthStencil = NULL;
251 D3DMULTISAMPLE_NONE, 0, FALSE, &mDepthStencil, NULL);
385 if (mDepthStencil)
387 mDepthStencil->AddRef()
    [all...]
RenderTarget11.h 43 ID3D11DepthStencilView *mDepthStencil;
SwapChain9.h 50 IDirect3DSurface9 *mDepthStencil;

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