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    Searched refs:mEGLContext (Results 1 - 10 of 10) sorted by null

  /frameworks/base/opengl/java/com/google/android/gles_jni/
EGLContextImpl.java 24 int mEGLContext;
27 mEGLContext = ctx;
43 return mEGLContext == that.mEGLContext;
48 return mEGLContext;
EGLImpl.java 123 if (mContext.mEGLContext != value)
  /cts/tests/tests/media/src/android/media/cts/
InputSurface.java 43 private EGLContext mEGLContext = EGL14.EGL_NO_CONTEXT;
96 mEGLContext = EGL14.eglCreateContext(mEGLDisplay, configs[0], EGL14.EGL_NO_CONTEXT,
99 if (mEGLContext == null) {
122 EGL14.eglDestroyContext(mEGLDisplay, mEGLContext);
130 mEGLContext = EGL14.EGL_NO_CONTEXT;
140 if (!EGL14.eglMakeCurrent(mEGLDisplay, mEGLSurface, mEGLSurface, mEGLContext)) {
OutputSurface.java 49 private EGLContext mEGLContext = EGL14.EGL_NO_CONTEXT;
151 mEGLContext = EGL14.eglCreateContext(mEGLDisplay, configs[0], EGL14.EGL_NO_CONTEXT,
154 if (mEGLContext == null) {
178 EGL14.eglDestroyContext(mEGLDisplay, mEGLContext);
190 mEGLContext = EGL14.EGL_NO_CONTEXT;
202 if (!EGL14.eglMakeCurrent(mEGLDisplay, mEGLSurface, mEGLSurface, mEGLContext)) {
  /cts/tests/tests/effect/src/android/effect/cts/
GLEnv.java 28 private EGLContext mEGLContext;
62 mEGLContext = egl.eglCreateContext(mEGLDisplay, mEGLConfig, EGL10.EGL_NO_CONTEXT, attribs);
72 egl.eglMakeCurrent(mEGLDisplay, mEGLSurface, mEGLSurface, mEGLContext);
98 egl.eglDestroyContext(mEGLDisplay, mEGLContext);
  /cts/tests/tests/opengl/src/android/opengl/cts/
WrapperTest.java 39 private EGLContext mEGLContext;
174 if (!EGL14.eglMakeCurrent(mEGLDisplay, mEGLSurface, mEGLSurface, mEGLContext)) {
227 * Sets mEGLDisplay, mEGLContext, and mEGLSurface, and makes them current.
273 mEGLContext = EGL14.eglCreateContext(mEGLDisplay, configs[0], EGL14.EGL_NO_CONTEXT,
276 if (mEGLContext == null) {
293 if (!EGL14.eglMakeCurrent(mEGLDisplay, mEGLSurface, mEGLSurface, mEGLContext)) {
312 mEGLContext = null;
  /frameworks/native/services/surfaceflinger/RenderEngine/
RenderEngine.h 47 EGLContext mEGLContext;
RenderEngine.cpp 115 RenderEngine::RenderEngine() : mEGLContext(EGL_NO_CONTEXT) {
122 mEGLContext = ctxt;
126 return mEGLContext;
  /frameworks/native/services/surfaceflinger/
SurfaceFlinger.cpp 563 mEGLContext = mRenderEngine->getEGLContext();
569 LOG_ALWAYS_FATAL_IF(mEGLContext == EGL_NO_CONTEXT,
601 getDefaultDisplayDevice()->makeCurrent(mEGLDisplay, mEGLContext);
    [all...]
SurfaceFlinger.h 433 EGLContext mEGLContext;

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