HomeSort by relevance Sort by last modified time
    Searched refs:mFloat32RenderSupport (Results 1 - 4 of 4) sorted by null

  /external/chromium_org/third_party/angle/src/libGLESv2/renderer/
Renderer11.h 224 bool mFloat32RenderSupport;
Renderer9.h 261 bool mFloat32RenderSupport;
Renderer11.cpp 347 mFloat32RenderSupport = true;
354 mFloat32RenderSupport = mFloat32RenderSupport && (formatSupport & requiredRenderableFlags) == requiredRenderableFlags;
360 mFloat32RenderSupport = false;
    [all...]
Renderer9.cpp 446 mFloat32RenderSupport = SUCCEEDED(mD3d9->CheckDeviceFormat(mAdapter, mDeviceType, currentDisplayMode.Format, D3DUSAGE_RENDERTARGET,
451 if (!mFloat32FilterSupport && !mFloat32RenderSupport)
    [all...]

Completed in 487 milliseconds