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Searched
refs:mFloat32TextureSupport
(Results
1 - 4
of
4
) sorted by null
/external/chromium_org/third_party/angle/src/libGLESv2/renderer/
Renderer11.h
222
bool
mFloat32TextureSupport
;
Renderer9.h
259
bool
mFloat32TextureSupport
;
Renderer11.cpp
345
mFloat32TextureSupport
= true;
352
mFloat32TextureSupport
=
mFloat32TextureSupport
&& (formatSupport & requiredTextureFlags) == requiredTextureFlags;
358
mFloat32TextureSupport
= false;
[
all
...]
Renderer9.cpp
453
mFloat32TextureSupport
= SUCCEEDED(mD3d9->CheckDeviceFormat(mAdapter, mDeviceType, currentDisplayMode.Format, 0,
460
mFloat32TextureSupport
= true;
[
all
...]
Completed in 32 milliseconds