HomeSort by relevance Sort by last modified time
    Searched refs:mGamma (Results 1 - 6 of 6) sorted by null

  /development/samples/RenderScript/Levels/src/com/android/rs/levels/
LevelsRSActivity.java 50 private float mGamma = 1.0f;
112 mGamma = (float)progress/100.0f;
113 mGamma = Math.max(mGamma, 0.1f);
114 mGamma = 1.0f / mGamma;
115 mScript.set_gamma(mGamma);
180 mScript.set_gamma(mGamma);
LevelsDalvikActivity.java 44 private float mGamma = 1.0f;
97 mGamma = (float)progress/100.0f;
98 mGamma = Math.max(mGamma, 0.1f);
99 mGamma = 1.0f / mGamma;
206 if (mGamma != 1.0f) {
207 r = (float)java.lang.Math.pow(r, mGamma);
208 g = (float)java.lang.Math.pow(g, mGamma);
209 b = (float)java.lang.Math.pow(b, mGamma);
    [all...]
  /frameworks/base/libs/hwui/
GammaFontRenderer.cpp 63 mGamma = DEFAULT_TEXT_GAMMA;
66 mGamma = atof(property);
113 description.gamma = mGamma;
116 description.gamma = 1.0f / mGamma;
120 description.gamma = 1.0f / mGamma;
146 const float gamma = 1.0f / mGamma;
169 const float blackGamma = mGamma;
170 const float whiteGamma = 1.0f / mGamma;
GammaFontRenderer.h 53 float mGamma;
  /frameworks/rs/
rsFont.h 191 float mGamma;
rsFont.cpp 799 mConstants.mGamma = 1.0f;
802 mConstants.mGamma = mBlackGamma;
804 mConstants.mGamma = mWhiteGamma;

Completed in 403 milliseconds