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    Searched refs:mIsSimple (Results 1 - 2 of 2) sorted by null

  /frameworks/base/libs/hwui/
SkiaShader.cpp 200 mIsSimple = count == 2 && tileMode == SkShader::kClamp_TileMode;
219 copy->mIsSimple = mIsSimple;
227 description.isSimpleGradient = mIsSimple;
232 if (CC_UNLIKELY(!mIsSimple)) {
284 copy->mIsSimple = mIsSimple;
292 description.isSimpleGradient = mIsSimple;
314 mIsSimple = count == 2;
323 mIsSimple = count == 2 && tileMode == SkShader::kClamp_TileMode
    [all...]
SkiaShader.h 174 bool mIsSimple;
200 bool mIsSimple;

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